Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why Must I Kludge My Combat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 5203421" data-attributes="member: 3400"><p>How? Same way you keep track of multiple combatants and movement in mini-less 2e (by the way, we <strong>did</strong> keep track of facing in 1e and 2e without using minis and we did have a limited set of opportunity attacks). You use a lot more communication and a lot more "fuzzy" movement. </p><p></p><p>For example: Rather than having the player plot the movement on the grid, using their knowledge of the rules to avoid an AoO, the player tells the DM "I want to get around so that I'm flanking with the fighter". Using the image the DM has in his head and has described, the DM can respond with "Well, you could do that this round but suffer an AoO or get about halfway without risking the attack." The player then chooses which he wants to do.</p><p></p><p>That sort of method requires a fair amount of trust because you don't have the impartial standard of the grid and rules. But then, the DM is supposed to be an impartial referee anyway. So this <strong>shouldn't</strong> be a problem because of lack of trustworthiness. Though it might be an issue with being a poor communicator...</p></blockquote><p></p>
[QUOTE="billd91, post: 5203421, member: 3400"] How? Same way you keep track of multiple combatants and movement in mini-less 2e (by the way, we [b]did[/b] keep track of facing in 1e and 2e without using minis and we did have a limited set of opportunity attacks). You use a lot more communication and a lot more "fuzzy" movement. For example: Rather than having the player plot the movement on the grid, using their knowledge of the rules to avoid an AoO, the player tells the DM "I want to get around so that I'm flanking with the fighter". Using the image the DM has in his head and has described, the DM can respond with "Well, you could do that this round but suffer an AoO or get about halfway without risking the attack." The player then chooses which he wants to do. That sort of method requires a fair amount of trust because you don't have the impartial standard of the grid and rules. But then, the DM is supposed to be an impartial referee anyway. So this [b]shouldn't[/b] be a problem because of lack of trustworthiness. Though it might be an issue with being a poor communicator... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Must I Kludge My Combat?
Top