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Why Must I Kludge My Combat?
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<blockquote data-quote="D'karr" data-source="post: 5211514" data-attributes="member: 336"><p>So we agree that handwaving is handwaving. What you are "arguing" is about degrees of handwaving. But if I've already decided to handwave and my group has decided to handwave how is the difficulty any greater? If I handwave one decision or 2,000 they are each handwaved in a discreet slice of time. I'm adjudicating each players turn in turn. I'm not processing them all at the same time. So I'm not processing more information for the purpose of handwaving.</p><p></p><p>I cannot type 80-100 words a minute. There are people that obviously can. I can hardly type and talk to someone at the same time. There are people that clearly can and do it very proficiently. So it is clearly harder and more difficult for me.</p><p></p><p>If someone can type 100 words a minute and talk at the same time, but I can't is that a fault of the keyboard, is that a fault of my vocal chords? If I get an ergonomic keyboard will it make it better? In my case obviously not.</p><p></p><p>I have no problem going gridless in 4e. Many people in this thread have confirmed that they don't have a problem either. We collectively don't find it any "harder" to do so because we understand that we sacrifice precision for convenience. According to your previous example of "degree" we don't find the 3' people taller. Maybe we are the 3' people. Will it be harder for some? Obviously or we wouldn't be having this conversation, but since harder in this case is entirely subjective, they are not wrong.</p><p></p><p>BTW, I run 4e in both modes, depending on how I'd like the combat to proceed. I've even posted a combat example in the other thread. The tricks that I learned by running 1e gridless still apply. I honestly don't make up additional rules to insert precision to cover gridless combat. If I want precision I use the grid. But like it has been said many times before if you go gridless be prepared to lose precision, why does that have to be harder?</p><p></p><p>I'll just agree to disagree with you and leave it at that. Thanks.</p></blockquote><p></p>
[QUOTE="D'karr, post: 5211514, member: 336"] So we agree that handwaving is handwaving. What you are "arguing" is about degrees of handwaving. But if I've already decided to handwave and my group has decided to handwave how is the difficulty any greater? If I handwave one decision or 2,000 they are each handwaved in a discreet slice of time. I'm adjudicating each players turn in turn. I'm not processing them all at the same time. So I'm not processing more information for the purpose of handwaving. I cannot type 80-100 words a minute. There are people that obviously can. I can hardly type and talk to someone at the same time. There are people that clearly can and do it very proficiently. So it is clearly harder and more difficult for me. If someone can type 100 words a minute and talk at the same time, but I can't is that a fault of the keyboard, is that a fault of my vocal chords? If I get an ergonomic keyboard will it make it better? In my case obviously not. I have no problem going gridless in 4e. Many people in this thread have confirmed that they don't have a problem either. We collectively don't find it any "harder" to do so because we understand that we sacrifice precision for convenience. According to your previous example of "degree" we don't find the 3' people taller. Maybe we are the 3' people. Will it be harder for some? Obviously or we wouldn't be having this conversation, but since harder in this case is entirely subjective, they are not wrong. BTW, I run 4e in both modes, depending on how I'd like the combat to proceed. I've even posted a combat example in the other thread. The tricks that I learned by running 1e gridless still apply. I honestly don't make up additional rules to insert precision to cover gridless combat. If I want precision I use the grid. But like it has been said many times before if you go gridless be prepared to lose precision, why does that have to be harder? I'll just agree to disagree with you and leave it at that. Thanks. [/QUOTE]
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