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Why Must I Kludge My Combat?
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<blockquote data-quote="D'karr" data-source="post: 5214830" data-attributes="member: 336"><p>Interesting that you should mention LFR. We've seen just the opposite in our area. We have a huge influx of new people, and now with D&D Encounters we are seeing even more. The "nerfs" that you mention have been a good thing, IMO. You have to try to keep a level playing field for something like LFR which is global, and some of the changes have been to keep the items and powers in check and from being abusive, which once again IMO is a good thing.</p><p></p><p>I've been running and organizing LFR games since the campaign started, we routinely run well over 30 sessions in a month across several locations. We have encountered very few LFR adventures that took longer than the "advertised" time, usually the ones that did are the ones that have multiple paths to arrive at the conclusion. "Night I brought out the undead" is the only notoriously long adventure we've found.</p><p></p><p>So our experiences are completely different. A handful of adventures out of well over a hundred adventures does not seem like a bad ratio. YMMV, of course.</p></blockquote><p></p>
[QUOTE="D'karr, post: 5214830, member: 336"] Interesting that you should mention LFR. We've seen just the opposite in our area. We have a huge influx of new people, and now with D&D Encounters we are seeing even more. The "nerfs" that you mention have been a good thing, IMO. You have to try to keep a level playing field for something like LFR which is global, and some of the changes have been to keep the items and powers in check and from being abusive, which once again IMO is a good thing. I've been running and organizing LFR games since the campaign started, we routinely run well over 30 sessions in a month across several locations. We have encountered very few LFR adventures that took longer than the "advertised" time, usually the ones that did are the ones that have multiple paths to arrive at the conclusion. "Night I brought out the undead" is the only notoriously long adventure we've found. So our experiences are completely different. A handful of adventures out of well over a hundred adventures does not seem like a bad ratio. YMMV, of course. [/QUOTE]
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