Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why must numbers go up?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Benimoto" data-source="post: 5142636" data-attributes="member: 40093"><p>I don't know, are you sure you haven't just gotten better at video games? I know for certain that games that gave my fits when I was 11 or 12 seem much easier now that I've spent 20 years playing them. To give specific examples, I haven't played #13 yet, but Final Fantasy 12 didn't really seem easier than Final Fantasy 1, although it was much longer with better graphics. Oblivion wasn't easier than Daggerfall (although I don't remember Arena much.)</p><p></p><p>And I certainly don't think tournament module have gotten easier. At last year's GenCon, I was one of the DMs for the 4e Ultimate Delve, and I don't think more than 1-3 teams out of about 50 made it through the entire module. In fact, none of my groups, including a group made mostly of Wizards design staff and employees made it past the 3rd encounter, out of 6 in the module.</p><p></p><p>The whole "everything was better/harder/realer in the past" schtick always rubs me the wrong way. Old, classic games are classics, sure, but it doesn't mean that newer games have to be worse.</p><p></p><p></p><p></p><p>First you argue against cRPGs where the opponents "level up" along with the player, and here you argue against it. I'm really not sure what position you're advancing ht</p></blockquote><p></p>
[QUOTE="Benimoto, post: 5142636, member: 40093"] I don't know, are you sure you haven't just gotten better at video games? I know for certain that games that gave my fits when I was 11 or 12 seem much easier now that I've spent 20 years playing them. To give specific examples, I haven't played #13 yet, but Final Fantasy 12 didn't really seem easier than Final Fantasy 1, although it was much longer with better graphics. Oblivion wasn't easier than Daggerfall (although I don't remember Arena much.) And I certainly don't think tournament module have gotten easier. At last year's GenCon, I was one of the DMs for the 4e Ultimate Delve, and I don't think more than 1-3 teams out of about 50 made it through the entire module. In fact, none of my groups, including a group made mostly of Wizards design staff and employees made it past the 3rd encounter, out of 6 in the module. The whole "everything was better/harder/realer in the past" schtick always rubs me the wrong way. Old, classic games are classics, sure, but it doesn't mean that newer games have to be worse. First you argue against cRPGs where the opponents "level up" along with the player, and here you argue against it. I'm really not sure what position you're advancing ht [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why must numbers go up?
Top