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General Tabletop Discussion
*Pathfinder & Starfinder
Why Must the Rules Change?
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<blockquote data-quote="AuraSeer" data-source="post: 366150" data-attributes="member: 1331"><p>Well, now it is.</p><p></p><p></p><p>Not quite. It is true that if you stop each of your classes at level 20, and take no epic feats, then your character stats aren't much affected by the change in rules.</p><p></p><p>However, if you decide not to multiclass, your progression changes. Ferinstance, an epic monk can't keep using the same abilities-per-level chart, because he already has every ability on it. The levels from Mnk21 onward work very differently from the previous ones.</p><p></p><p>The ELH also is more than simple advancement rules. Just off the top of my head, it also contains:</p><ul> <li data-xf-list-type="ul">Lists of epic feats. Some are improved versions of nonepic feats, while others are entirely new.</li> <li data-xf-list-type="ul">Rules for, and descriptions of, epic spells.</li> <li data-xf-list-type="ul">Epic monster descriptions.</li> <li data-xf-list-type="ul">Advice for DMs on how to keep an epic campaign reasonably believable. (E.g., how do you handle the obscene wealth levels of an epic party?)</li> <li data-xf-list-type="ul">Setting information for epic campaigns, including an extraplanar city whose police force can handle epic threats.</li> </ul><p></p><p>Some people, like me, think it's worth the price of the book.</p><p>If you don't want it, you can make up your own rules. (Just like you could make up your own rules for psionics, instead of buying the Psionics Handbook. Or your own stats for monsters, instead of buying the MM. Or hell, don't bother buying the PH or DMG either, just create your own game system from scratch...)</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 366150, member: 1331"] Well, now it is. Not quite. It is true that if you stop each of your classes at level 20, and take no epic feats, then your character stats aren't much affected by the change in rules. However, if you decide not to multiclass, your progression changes. Ferinstance, an epic monk can't keep using the same abilities-per-level chart, because he already has every ability on it. The levels from Mnk21 onward work very differently from the previous ones. The ELH also is more than simple advancement rules. Just off the top of my head, it also contains: [list] [*]Lists of epic feats. Some are improved versions of nonepic feats, while others are entirely new. [*]Rules for, and descriptions of, epic spells. [*]Epic monster descriptions. [*]Advice for DMs on how to keep an epic campaign reasonably believable. (E.g., how do you handle the obscene wealth levels of an epic party?) [*]Setting information for epic campaigns, including an extraplanar city whose police force can handle epic threats. [/list] Some people, like me, think it's worth the price of the book. If you don't want it, you can make up your own rules. (Just like you could make up your own rules for psionics, instead of buying the Psionics Handbook. Or your own stats for monsters, instead of buying the MM. Or hell, don't bother buying the PH or DMG either, just create your own game system from scratch...) [/QUOTE]
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Why Must the Rules Change?
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