Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why must the Spell Compendium be innovative?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Edena_of_Neith" data-source="post: 2747464" data-attributes="member: 2020"><p>I think WOTC did a fine job, if they spent the time and effort to dig up 1,000 spells, update them, and place them all in a single book.</p><p> My hat's off to those who had the unrewarding and mindwracking job of doing this, at WOTC. Kudos to you.</p><p></p><p> I am one of those people who believe that Rules are There for Your Protection.</p><p> There is not a Chess match, without rules. There is not a Bridge Tournament, without rules.</p><p> So what, you might ask.</p><p> Well ...</p><p> There is not a D&D game, without rules. All that creativity, that aspiring of the imagination, that vaunted freedom of expression and all the grand storylines, are based on rules.</p><p></p><p> I would even argue that, the more rules, the greater the freedom. (Those hobbits in the Scouring of the Shire, would hate me ...)</p><p></p><p> Well, here we are, with a book that has 280 pages of rules, brought together from 100 odd different sources and updated (a major task in itself) to fit the current rules.</p><p> The DM and players alike will have ready access to these rules, whereas before they had little access, and that was incorrect because it was not updated to the current rules.</p><p></p><p> This product may or may not be innovative, but it sure as heck will allow for innovation, creativity, imagination, and freedom.</p><p> The rules typically do.</p><p></p><p> Edena_of_Neith</p><p></p><p> EDIT: This does not mean the rules will be used, as given. That is up to the DM, and to the players. But at least they HAVE a set of rules, to base their decisions on.</p><p> For example, they may prefer the 3.0 versions of these spells. But at least they now know what the 3.5 spell versions ARE, so they may make a direct comparison. Or perhaps they (like me) prefer 2nd edition spells with their much greater power level. But at least they CAN make a power comparison, because they have the 3.5 spells laid out in a book to read.</p><p></p><p> Again, cheers to WOTC.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 2747464, member: 2020"] I think WOTC did a fine job, if they spent the time and effort to dig up 1,000 spells, update them, and place them all in a single book. My hat's off to those who had the unrewarding and mindwracking job of doing this, at WOTC. Kudos to you. I am one of those people who believe that Rules are There for Your Protection. There is not a Chess match, without rules. There is not a Bridge Tournament, without rules. So what, you might ask. Well ... There is not a D&D game, without rules. All that creativity, that aspiring of the imagination, that vaunted freedom of expression and all the grand storylines, are based on rules. I would even argue that, the more rules, the greater the freedom. (Those hobbits in the Scouring of the Shire, would hate me ...) Well, here we are, with a book that has 280 pages of rules, brought together from 100 odd different sources and updated (a major task in itself) to fit the current rules. The DM and players alike will have ready access to these rules, whereas before they had little access, and that was incorrect because it was not updated to the current rules. This product may or may not be innovative, but it sure as heck will allow for innovation, creativity, imagination, and freedom. The rules typically do. Edena_of_Neith EDIT: This does not mean the rules will be used, as given. That is up to the DM, and to the players. But at least they HAVE a set of rules, to base their decisions on. For example, they may prefer the 3.0 versions of these spells. But at least they now know what the 3.5 spell versions ARE, so they may make a direct comparison. Or perhaps they (like me) prefer 2nd edition spells with their much greater power level. But at least they CAN make a power comparison, because they have the 3.5 spells laid out in a book to read. Again, cheers to WOTC. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why must the Spell Compendium be innovative?
Top