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Why my friends hate talking to me about 5e.
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<blockquote data-quote="Crimson Longinus" data-source="post: 8688359" data-attributes="member: 7025508"><p>I don't think it is surprising at all. In a game where resources matter, having to use a significant chunk of your resources to overcome an encounter is certain sort of partial failure (or a partial success, if you're an optimist.) But for that attrition to matter, something must happen if you eventually run out. It might not actually be death. It might be having to retreat, having the enemies to succeed in their plans. But that might be <em>because </em>the characters have spent all their resources and if they pushed on they would be likely to die.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8688359, member: 7025508"] I don't think it is surprising at all. In a game where resources matter, having to use a significant chunk of your resources to overcome an encounter is certain sort of partial failure (or a partial success, if you're an optimist.) But for that attrition to matter, something must happen if you eventually run out. It might not actually be death. It might be having to retreat, having the enemies to succeed in their plans. But that might be [I]because [/I]the characters have spent all their resources and if they pushed on they would be likely to die. [/QUOTE]
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