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Why no love for Dragonlance? [slightly rantish]
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<blockquote data-quote="seasong" data-source="post: 643980" data-attributes="member: 5137"><p>Heh <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.So would I. But it bothers me that there is no possibility of "against type".Firstly, kender have several racial traits which are described in the books:</p><p>- lack of fear or sense</p><p>- curiousity to the point of death</p><p>- childlike sense of wonder</p><p>- compassion & other Good alignment effects</p><p>- kleptomania</p><p></p><p>Taking away one of those is not "directly against type". Just like playing a dwarf who is passionate and paranoid, but shares his gold freely with companions is not "directly against type". The difference is that every kender ever has every one of those traits. And that list of traits is pretty close to a complete character personality already - it certainly exceeds the number of traits that most roleplayers can keep track of in one sitting.</p><p></p><p>In playing an exceptional kender, then, we are left with a choice of traits to emphasize ("Am I an exceptionally 'push-the-button' kender, or more of a magpie?"). Since the traits kender have don't lend themselves well to narrative power (particularly given their resiliency to change or "growing up"), they get relegated to comic relief.</p><p></p><p>There's a more damning thing I can point out, however: what is the difference between a kender's personality (any kender) and a halfling raised by kender? The kender won't change.</p><p></p><p>I should note: of kender, tinkers and gullies, kender are the least appealing to me. But most of what I said above applies equally well to the others.Except that age and height are not <em>behavioral traits</em>. I'm not talking about <em>abilities</em> or <em>stats</em> - I'm talking about roleplaying options and personality.</p></blockquote><p></p>
[QUOTE="seasong, post: 643980, member: 5137"] Heh :).So would I. But it bothers me that there is no possibility of "against type".Firstly, kender have several racial traits which are described in the books: - lack of fear or sense - curiousity to the point of death - childlike sense of wonder - compassion & other Good alignment effects - kleptomania Taking away one of those is not "directly against type". Just like playing a dwarf who is passionate and paranoid, but shares his gold freely with companions is not "directly against type". The difference is that every kender ever has every one of those traits. And that list of traits is pretty close to a complete character personality already - it certainly exceeds the number of traits that most roleplayers can keep track of in one sitting. In playing an exceptional kender, then, we are left with a choice of traits to emphasize ("Am I an exceptionally 'push-the-button' kender, or more of a magpie?"). Since the traits kender have don't lend themselves well to narrative power (particularly given their resiliency to change or "growing up"), they get relegated to comic relief. There's a more damning thing I can point out, however: what is the difference between a kender's personality (any kender) and a halfling raised by kender? The kender won't change. I should note: of kender, tinkers and gullies, kender are the least appealing to me. But most of what I said above applies equally well to the others.Except that age and height are not [i]behavioral traits[/i]. I'm not talking about [i]abilities[/i] or [i]stats[/i] - I'm talking about roleplaying options and personality. [/QUOTE]
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