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Why no love for Dragonlance? [slightly rantish]
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<blockquote data-quote="Mouseferatu" data-source="post: 645631" data-attributes="member: 1288"><p>I saw it, but I didn't draw attention to it. I don't feel it's polite to point out other people's emotional problems. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>(For the record, that was a joke. He is, of course, absolutely entitled to his opinion.)</p><p></p><p>Back on topic...</p><p></p><p>When I first read Dragonlance, I was in middle school, and had only been into D&D for about, two years. I read it and reread it multiple times, and really enjoyed it.</p><p></p><p>I picked it back up again years later, when both I and my tastes had matured. And frankly, I wasn't impressed.</p><p></p><p>The setting isn't "traditional," IMHO, so much as it is dull. It's got very few elements unique to it, and those it does have are, for the most part, relatively silly. Magic based on the moons is a fine idea. But I can't get past the notion of mages wearing robes <em>colored to match their alignment!!</em>. That is, I think, the single most ludicrous cultural detail I've seen in a fantasy setting in--well, a long time. Even in the average D&D setting where good and evil are far more concrete forces than in the real world, alignment is, so far as I'm concerned, a metagame concept. Nobody is aware that they have an alignment, or what it is. And even if they were, they certainly bloody well wouldn't announce it.</p><p></p><p>The plot... Well, there was nothing wrong with it, but it didn't particularly jump out at me either.</p><p></p><p>I also feel that most of the characters are one-dimensional stereotypes. The honorable knight with a tarnished past, the bitter but wise and caring outcast/halfbreed, the noble savages, the power-hungry wizard, the gentle giant... Gyeesh. It's okay to have these character types in fantasy--they're traditional for a reason--but to pile them all together into a single book is just lazy.</p><p></p><p>Again, I want to stress that all this is IMO only. I begrudge nobody the right to love the stories and the setting all they like. Nor do I feel Dragonlance is worthless; it's got a lot of good details hidden in amdist the chaff. But as I see it, there's enough good stuff to borrow for other settings--not nearly enough to play in this one.</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 645631, member: 1288"] I saw it, but I didn't draw attention to it. I don't feel it's polite to point out other people's emotional problems. :D (For the record, that was a joke. He is, of course, absolutely entitled to his opinion.) Back on topic... When I first read Dragonlance, I was in middle school, and had only been into D&D for about, two years. I read it and reread it multiple times, and really enjoyed it. I picked it back up again years later, when both I and my tastes had matured. And frankly, I wasn't impressed. The setting isn't "traditional," IMHO, so much as it is dull. It's got very few elements unique to it, and those it does have are, for the most part, relatively silly. Magic based on the moons is a fine idea. But I can't get past the notion of mages wearing robes [i]colored to match their alignment!![/i]. That is, I think, the single most ludicrous cultural detail I've seen in a fantasy setting in--well, a long time. Even in the average D&D setting where good and evil are far more concrete forces than in the real world, alignment is, so far as I'm concerned, a metagame concept. Nobody is aware that they have an alignment, or what it is. And even if they were, they certainly bloody well wouldn't announce it. The plot... Well, there was nothing wrong with it, but it didn't particularly jump out at me either. I also feel that most of the characters are one-dimensional stereotypes. The honorable knight with a tarnished past, the bitter but wise and caring outcast/halfbreed, the noble savages, the power-hungry wizard, the gentle giant... Gyeesh. It's okay to have these character types in fantasy--they're traditional for a reason--but to pile them all together into a single book is just lazy. Again, I want to stress that all this is IMO only. I begrudge nobody the right to love the stories and the setting all they like. Nor do I feel Dragonlance is worthless; it's got a lot of good details hidden in amdist the chaff. But as I see it, there's enough good stuff to borrow for other settings--not nearly enough to play in this one. [/QUOTE]
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Why no love for Dragonlance? [slightly rantish]
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