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Why no love for WotC? (and why now?)
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<blockquote data-quote="jokamachi" data-source="post: 2500364" data-attributes="member: 6130"><p>For me, the books have been hit and miss... but hit more often than not, I guess: the revision was pricy, but necessary overall; I liked the monster series (monster manuals, libris mortis, etc.); haven't liked the environment series at all; enjoyed the complete series; and have had mixed feelings on the race series (I only bought Races of Stone). Overall, I'd give Wizards a B- on their books to date, but the upcoming year will see me buy zero from them.</p><p></p><p>The miniatures, however, have done a lot to keep me interested. They're vibrant, innovative, and make the battlemat aspect of 3.5 a reality to contend with. I have collected these things like they're going out of style and my collection rivals what I had envisioned as a ten year-old player all those years ago.</p><p></p><p>I'm not at all excited to see 4e, and by what I'm seeing down the road, it won't appear for some time, which is good, but it makes me wonder if Wizards can really keep people's interest with releases such as Magic Incarnum, DMGII, and Heroes of Battle. This will sound critical, but I get the feeling Wotc is running out of ideas and they're grabbing at whatever ideas float across the desk these days.</p><p></p><p>Another bone of contention deals with the lack of playtesting and typographical errors that seem to plague every book they have released since the core revision. This displays an ambivalent, if not contempuous attitude towards the people who buy these books. They can put something together with intricate rules, provide artwork and a decent binding, but they can't think beyond their spellchecker, which is really pathetic when you consider how much these bonehead errors take away from the overall product. This game has a lot of devoted fans, though, so perhaps that's why Wizards is still around, and will continue to be for some time, errors notwithstanding.</p></blockquote><p></p>
[QUOTE="jokamachi, post: 2500364, member: 6130"] For me, the books have been hit and miss... but hit more often than not, I guess: the revision was pricy, but necessary overall; I liked the monster series (monster manuals, libris mortis, etc.); haven't liked the environment series at all; enjoyed the complete series; and have had mixed feelings on the race series (I only bought Races of Stone). Overall, I'd give Wizards a B- on their books to date, but the upcoming year will see me buy zero from them. The miniatures, however, have done a lot to keep me interested. They're vibrant, innovative, and make the battlemat aspect of 3.5 a reality to contend with. I have collected these things like they're going out of style and my collection rivals what I had envisioned as a ten year-old player all those years ago. I'm not at all excited to see 4e, and by what I'm seeing down the road, it won't appear for some time, which is good, but it makes me wonder if Wizards can really keep people's interest with releases such as Magic Incarnum, DMGII, and Heroes of Battle. This will sound critical, but I get the feeling Wotc is running out of ideas and they're grabbing at whatever ideas float across the desk these days. Another bone of contention deals with the lack of playtesting and typographical errors that seem to plague every book they have released since the core revision. This displays an ambivalent, if not contempuous attitude towards the people who buy these books. They can put something together with intricate rules, provide artwork and a decent binding, but they can't think beyond their spellchecker, which is really pathetic when you consider how much these bonehead errors take away from the overall product. This game has a lot of devoted fans, though, so perhaps that's why Wizards is still around, and will continue to be for some time, errors notwithstanding. [/QUOTE]
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