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General Tabletop Discussion
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Why No Monster Creation Rules in D&D 2024?
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<blockquote data-quote="Charlaquin" data-source="post: 9573920" data-attributes="member: 6779196"><p>Well, I’d say there are some very good reasons not to do that. The main two being that monsters might end up feeling extremely formulaic and therefore boring, and more importantly, that there are really too many variables in play for such a formula to work reliably anyway. Better to use the formula as a starting point, playtest, and use actual in-play experience to inform further iteration and refinement. That goes for homebrewers as well as for professional designers.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 9573920, member: 6779196"] Well, I’d say there are some very good reasons not to do that. The main two being that monsters might end up feeling extremely formulaic and therefore boring, and more importantly, that there are really too many variables in play for such a formula to work reliably anyway. Better to use the formula as a starting point, playtest, and use actual in-play experience to inform further iteration and refinement. That goes for homebrewers as well as for professional designers. [/QUOTE]
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Community
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Why No Monster Creation Rules in D&D 2024?
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