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General Tabletop Discussion
*TTRPGs General
Why no psionic healing abilities?
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<blockquote data-quote="Driddle" data-source="post: 2325957" data-attributes="member: 3447"><p>Don't absolutely need to, really. As has been mentioned, healing of a sort is available to psi folk. It's not the same kind of healing, but that's <em>good.</em> </p><p></p><p>Consider it a challenge to adapt your group's gaming style to a different mechanic -- if big doses of Insta-Heal(tm) ala traditional cleric aren't available, then DON'T GET HURT. </p><p></p><p>That (not-so-)subtle shift in attitude and behavior will more than likely produce a campaign with a <em>very</em> different feel. And, really, isn't that one of the reasons you wanted to play a psi-based game anyway? To try something different?</p><p></p><p>Otherwise, another answer comes to mind: Change names. Instead of "clerics," call them "psychic whatchacallits." End of problem.</p></blockquote><p></p>
[QUOTE="Driddle, post: 2325957, member: 3447"] Don't absolutely need to, really. As has been mentioned, healing of a sort is available to psi folk. It's not the same kind of healing, but that's [I]good.[/I] Consider it a challenge to adapt your group's gaming style to a different mechanic -- if big doses of Insta-Heal(tm) ala traditional cleric aren't available, then DON'T GET HURT. That (not-so-)subtle shift in attitude and behavior will more than likely produce a campaign with a [I]very[/I] different feel. And, really, isn't that one of the reasons you wanted to play a psi-based game anyway? To try something different? Otherwise, another answer comes to mind: Change names. Instead of "clerics," call them "psychic whatchacallits." End of problem. [/QUOTE]
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Community
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*TTRPGs General
Why no psionic healing abilities?
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