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General Tabletop Discussion
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Why not combine the Fighter and Monk Classes?
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<blockquote data-quote="Remathilis" data-source="post: 5989306" data-attributes="member: 7635"><p>All of which are damn good reasons. I'll finish the list off.</p><p></p><p>A Barbarian isn't just a warrior from a foreign or primitive culture, but an avatar of primal spirits, savage and wild. Either knowingly or not, he taps into that primal fury, a song lost to those made soft by civilization, to become the Hunter, the Beast, the Fury of Nature. This fury gives him abilities beyond those of mortal men; strength, stamina, agility, and savage attacks no trained swordsman dare use. </p><p></p><p>A Monk is his polar opposite; a mystic and aesthetic who has devoted himself to greater understanding of the harmony of mind and body. By harnessing the natural energy of life, they train in mysterious combat arts to make their fists like steel, the body like armor, faster, tougher, and capable of supernatural feats to rival any mage. To maintain this ability, he must focus on a life-long dedication to right thinking, right action, right training. </p><p></p><p>A Sorcerer gains his power not through training or books, but through the raw magical power that flows though their bloodline. He may learn fewer spells than traditional wizardry, but his soul powers his magic; granting him access to magic on a near constant basis. He can use his magical bloodline for a variety of magical feats and to do things a wizard can only dream to.</p><p></p><p>A Warlock is a magician that has made a pact with a powerful force to gain magical ability, but at the cost of his soul. Fear and shunned, warlocks walk a lonely path. Their magic is fused to them; they need only ask their patron and more is given. However, such power takes a toll on them and even the strongest one is driven to do dark deeds to fuel his need for greater and greater power...</p><p></p><p>An Assassin is a rogue who has mastered the exquisite art of murder. More than a common thug or hired blade, he is a master of death in all forms; poison, weapons, traps, and even dark magic. His mastery of anatomy gives him an edge even the best warrior lacks, and his ruthlessness grants him the ability to get the job done whatever the cost. He is feared, reviled, and held in awe of his talents all at the same time.</p><p></p><p>A Warlord is a master of tactics. Unlike a fighter, who sees the battle from the perspective of a warrior, the warlord see's it in the form of a strategist. He knows how to organize people, coordinate attacks, rally his troops, and make a sacrifice to gain a strategic position. He can use his talents in the war room, or he can lead from the front, inspiring his troops to greater glory. He may not be the leader of a group, but all respect his keen intellect and improvisational skills.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 5989306, member: 7635"] All of which are damn good reasons. I'll finish the list off. A Barbarian isn't just a warrior from a foreign or primitive culture, but an avatar of primal spirits, savage and wild. Either knowingly or not, he taps into that primal fury, a song lost to those made soft by civilization, to become the Hunter, the Beast, the Fury of Nature. This fury gives him abilities beyond those of mortal men; strength, stamina, agility, and savage attacks no trained swordsman dare use. A Monk is his polar opposite; a mystic and aesthetic who has devoted himself to greater understanding of the harmony of mind and body. By harnessing the natural energy of life, they train in mysterious combat arts to make their fists like steel, the body like armor, faster, tougher, and capable of supernatural feats to rival any mage. To maintain this ability, he must focus on a life-long dedication to right thinking, right action, right training. A Sorcerer gains his power not through training or books, but through the raw magical power that flows though their bloodline. He may learn fewer spells than traditional wizardry, but his soul powers his magic; granting him access to magic on a near constant basis. He can use his magical bloodline for a variety of magical feats and to do things a wizard can only dream to. A Warlock is a magician that has made a pact with a powerful force to gain magical ability, but at the cost of his soul. Fear and shunned, warlocks walk a lonely path. Their magic is fused to them; they need only ask their patron and more is given. However, such power takes a toll on them and even the strongest one is driven to do dark deeds to fuel his need for greater and greater power... An Assassin is a rogue who has mastered the exquisite art of murder. More than a common thug or hired blade, he is a master of death in all forms; poison, weapons, traps, and even dark magic. His mastery of anatomy gives him an edge even the best warrior lacks, and his ruthlessness grants him the ability to get the job done whatever the cost. He is feared, reviled, and held in awe of his talents all at the same time. A Warlord is a master of tactics. Unlike a fighter, who sees the battle from the perspective of a warrior, the warlord see's it in the form of a strategist. He knows how to organize people, coordinate attacks, rally his troops, and make a sacrifice to gain a strategic position. He can use his talents in the war room, or he can lead from the front, inspiring his troops to greater glory. He may not be the leader of a group, but all respect his keen intellect and improvisational skills. [/QUOTE]
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Why not combine the Fighter and Monk Classes?
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