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Why not make the rapier military?
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<blockquote data-quote="eamon" data-source="post: 4392320" data-attributes="member: 51942"><p>The fact that the rogue can't use a rapier for his powers without spending a feat should almost automatically imply that a multiclass rogue is no more proficient is executing these powers. Granting a fighter/rogue better rogue powers than a rogue is certainly questionable.</p><p></p><p>Also, the game <em>will</em> be extended. A future duellist or swiftblade paragon path (or class) may too use light blades effectively. Placing the rapier into the martial group means that either all such new classes must be balanced with the rapier without the cost of a feat or that they aren't capable of wielding martial weapons - which may be impossible, since you can't remove proficiencies from paragon paths.</p><p></p><p>It's possible to construct superior weapons for every weapon category, as is, without these problems - but if the rapier were a martial weapon, this is not the case, since any improvement to light blades immediately has the potential to unbalance the rogue class.</p><p></p><p>Do these drawback sound a little far-fetched? Well, consider that the only group of people that actually benefit from making the rapier a martial weapon at the moment are likely to be melee tanks multiclassing into rogue for sneak attack, it's an easy trade off. And if they really care, it's just a feat. Normal melee characters aren't going to be using light blades anyhow.</p></blockquote><p></p>
[QUOTE="eamon, post: 4392320, member: 51942"] The fact that the rogue can't use a rapier for his powers without spending a feat should almost automatically imply that a multiclass rogue is no more proficient is executing these powers. Granting a fighter/rogue better rogue powers than a rogue is certainly questionable. Also, the game [i]will[/i] be extended. A future duellist or swiftblade paragon path (or class) may too use light blades effectively. Placing the rapier into the martial group means that either all such new classes must be balanced with the rapier without the cost of a feat or that they aren't capable of wielding martial weapons - which may be impossible, since you can't remove proficiencies from paragon paths. It's possible to construct superior weapons for every weapon category, as is, without these problems - but if the rapier were a martial weapon, this is not the case, since any improvement to light blades immediately has the potential to unbalance the rogue class. Do these drawback sound a little far-fetched? Well, consider that the only group of people that actually benefit from making the rapier a martial weapon at the moment are likely to be melee tanks multiclassing into rogue for sneak attack, it's an easy trade off. And if they really care, it's just a feat. Normal melee characters aren't going to be using light blades anyhow. [/QUOTE]
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Why not make the rapier military?
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