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*Pathfinder & Starfinder
Why not monks?
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<blockquote data-quote="EUBanana" data-source="post: 5741162" data-attributes="member: 6676815"><p>Well, you got a guy pretty solidly specced for armour class, wiuth more magic items than an NPC would likely have, clamming up completely there, to the point of essentially taking him out of the fight. All the fighter is doing is occupying a space (which the monk can probably tumble past anyway, not like he has to worry about AoOs). So this isn't really proving anything, beyond that if you choose to clam up and pick a bunch of defensive feats you can defend above your level. </p><p></p><p>To an extent anyway, el monko cheapo only needs a 13+ to hit him by my reckoning, which seems pretty good to me given the fighter basically isn't fighting back. And if the fighter is stunned, its over.</p><p></p><p>I'm not sure this comparison is really relevant at all, in other words. Certainly this guy is not comparable to the sort of beasties the monk will fight. A bebilith is AC 22, there won't be a lot of missing going on there.</p><p></p><p>I personally think the monks weakness, in that build at least, is that he's very specialised to fight other weapon wielding humanoids. Something like a bebilith is far outside his comfort zone - something untrippable, and which crane wing wont' work on. Thats 4 of the monks feats neutered. That is not unique to this monk either. You'd be similarly screwed if you were playing a trip monkey fighter, or a cavalier (15' reach = charge is gonna be hard). But I dunno. He's gonna have AC 37 with some clamming up, the bebilith would be looking for 18+ to hit the monk, while the monk would be looking for a 9, before any buffs at all come in, which at that level is a bit artificial. If he had a magic item to get him past the DR - brass knuckles if the DM is a kindly man - then the bebilith is gonna get the can of whup-ass too IMHO. And if you want to keep the evil brass knuckles rule than a +1 holy siangham would do the trick. We got a level 10 cavalier in our party, he'd have AC in the low 30s against a bebilith, and the paladin probably has AC 39 or so - compared to the rest ofthe gang the monk seems very comparable to me.</p></blockquote><p></p>
[QUOTE="EUBanana, post: 5741162, member: 6676815"] Well, you got a guy pretty solidly specced for armour class, wiuth more magic items than an NPC would likely have, clamming up completely there, to the point of essentially taking him out of the fight. All the fighter is doing is occupying a space (which the monk can probably tumble past anyway, not like he has to worry about AoOs). So this isn't really proving anything, beyond that if you choose to clam up and pick a bunch of defensive feats you can defend above your level. To an extent anyway, el monko cheapo only needs a 13+ to hit him by my reckoning, which seems pretty good to me given the fighter basically isn't fighting back. And if the fighter is stunned, its over. I'm not sure this comparison is really relevant at all, in other words. Certainly this guy is not comparable to the sort of beasties the monk will fight. A bebilith is AC 22, there won't be a lot of missing going on there. I personally think the monks weakness, in that build at least, is that he's very specialised to fight other weapon wielding humanoids. Something like a bebilith is far outside his comfort zone - something untrippable, and which crane wing wont' work on. Thats 4 of the monks feats neutered. That is not unique to this monk either. You'd be similarly screwed if you were playing a trip monkey fighter, or a cavalier (15' reach = charge is gonna be hard). But I dunno. He's gonna have AC 37 with some clamming up, the bebilith would be looking for 18+ to hit the monk, while the monk would be looking for a 9, before any buffs at all come in, which at that level is a bit artificial. If he had a magic item to get him past the DR - brass knuckles if the DM is a kindly man - then the bebilith is gonna get the can of whup-ass too IMHO. And if you want to keep the evil brass knuckles rule than a +1 holy siangham would do the trick. We got a level 10 cavalier in our party, he'd have AC in the low 30s against a bebilith, and the paladin probably has AC 39 or so - compared to the rest ofthe gang the monk seems very comparable to me. [/QUOTE]
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Why not monks?
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