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*Pathfinder & Starfinder
Why not monks?
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<blockquote data-quote="EUBanana" data-source="post: 5741718" data-attributes="member: 6676815"><p>Here's another level 10 monk which kicks a lot of azz.</p><p></p><p>Same attributes for ease. This one ideally wants higher wisdom but lower dexterity however so you could juggle for full twinkage.</p><p></p><p>1 Snake Style, power attack, combat reflexes</p><p>2 Improved grapple</p><p>3 Skill focus sense motive</p><p>5 Weapon focus fists</p><p>6 Improved disarm</p><p>7 Snake Sidewind</p><p>9 Snake Fang</p><p>10 Medusa Strike</p><p></p><p>So his armour class is the odd thing, his AC is equal to his Sense Motive roll, made every time someone goes for him. By my reckoning this means an AC at level 10, assuming wisdom 20 but no other magic items or effects, that is I believe 10 + 3 + 5 + 6 + 2 = +26, so an average od 36-37 ish. Get Alertness as well and its up to 40. +5 to a skill roll is easy to get with spells or magic items, 45.</p><p></p><p>Still think monks are crap?</p><p></p><p>Anybody who makes an attack on him and misses gets an AoO. I think it's a slightly more offensive monk than the crane style one, I'm not sure which I prefer. Probably the crane monk, but still, this guy isn't bad either. He loses out on magic items and spells that boost AC, but on the other hand that just means those slots are free for other stuff, and spells and items that give bonuses to skill rolls suddenly become important.</p><p></p><p>I think martial artist suits the crane monk best but not the case for this one, so all the monk archetypes are open to him. Qigong monk means toasty ki abilities on top.</p><p></p><p>Anyway. Two monks, and I think they are both solid, broadly comparable to any other melee class. Though each melee class his its own flavour and its distinctive merits and flaws.</p></blockquote><p></p>
[QUOTE="EUBanana, post: 5741718, member: 6676815"] Here's another level 10 monk which kicks a lot of azz. Same attributes for ease. This one ideally wants higher wisdom but lower dexterity however so you could juggle for full twinkage. 1 Snake Style, power attack, combat reflexes 2 Improved grapple 3 Skill focus sense motive 5 Weapon focus fists 6 Improved disarm 7 Snake Sidewind 9 Snake Fang 10 Medusa Strike So his armour class is the odd thing, his AC is equal to his Sense Motive roll, made every time someone goes for him. By my reckoning this means an AC at level 10, assuming wisdom 20 but no other magic items or effects, that is I believe 10 + 3 + 5 + 6 + 2 = +26, so an average od 36-37 ish. Get Alertness as well and its up to 40. +5 to a skill roll is easy to get with spells or magic items, 45. Still think monks are crap? Anybody who makes an attack on him and misses gets an AoO. I think it's a slightly more offensive monk than the crane style one, I'm not sure which I prefer. Probably the crane monk, but still, this guy isn't bad either. He loses out on magic items and spells that boost AC, but on the other hand that just means those slots are free for other stuff, and spells and items that give bonuses to skill rolls suddenly become important. I think martial artist suits the crane monk best but not the case for this one, so all the monk archetypes are open to him. Qigong monk means toasty ki abilities on top. Anyway. Two monks, and I think they are both solid, broadly comparable to any other melee class. Though each melee class his its own flavour and its distinctive merits and flaws. [/QUOTE]
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Why not monks?
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