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Why not simply slaughter them?
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<blockquote data-quote="barsoomcore" data-source="post: 1971010" data-attributes="member: 812"><p>Well then I guess they're hooped.</p><p></p><p>Oh, wait, there's a reason.</p><p></p><p>I believe this notion comes from Piratecat: <em>The question the DM is always answering is "What is the COOLEST thing that could happen right now?"</em> And I believe it's a nugget of purest wisdom.</p><p></p><p>I submit that "The party gets slaughtered by a bunch of high-level NPCs," is not very high on the list of COOLEST things. Remember that it's NOT your job to pretend that the world is beyond your control and you have to passively submit to its logic. You define the logic of your campaign, and ANYTHING you say goes. So if the party gets out-gunned, it's because YOU made it happen.</p><p></p><p>Now you may decide "They didn't pay attention, they did something really stupid and they deserve to get their butts handed to them," and that's TOTALLY fine. But it was still your decision -- don't pretend (especially to yourself) that you didn't have options. DM = Person Who Makes Cool Things Happen. If you think a TPK is cool, go for it.</p><p></p><p>But if you don't, there's a literally INFINITE number of reasons why some arbitrary Group A wouldn't go after some other arbitrary Group B.</p><ul> <li data-xf-list-type="ul">Group A is beset by infighting and can't get organized.</li> <li data-xf-list-type="ul">Group A's primary leadership is consumed with some other priority.</li> <li data-xf-list-type="ul">Group B is secretly being protected by arbitrary Group C.</li> <li data-xf-list-type="ul">Group B is on the verge of inadverdently accomplishing some task that Group A wants accomplished.</li> <li data-xf-list-type="ul">Group A is paranoid and terrified of Group B, overestimating them mightily.</li> </ul><p></p><p>If you can't come up with any reasons, then start a thread on ENWorld and ask for suggestions.</p><p></p><p>Oh, wait. Right. Good job. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="barsoomcore, post: 1971010, member: 812"] Well then I guess they're hooped. Oh, wait, there's a reason. I believe this notion comes from Piratecat: [i]The question the DM is always answering is "What is the COOLEST thing that could happen right now?"[/i] And I believe it's a nugget of purest wisdom. I submit that "The party gets slaughtered by a bunch of high-level NPCs," is not very high on the list of COOLEST things. Remember that it's NOT your job to pretend that the world is beyond your control and you have to passively submit to its logic. You define the logic of your campaign, and ANYTHING you say goes. So if the party gets out-gunned, it's because YOU made it happen. Now you may decide "They didn't pay attention, they did something really stupid and they deserve to get their butts handed to them," and that's TOTALLY fine. But it was still your decision -- don't pretend (especially to yourself) that you didn't have options. DM = Person Who Makes Cool Things Happen. If you think a TPK is cool, go for it. But if you don't, there's a literally INFINITE number of reasons why some arbitrary Group A wouldn't go after some other arbitrary Group B. [list] [*]Group A is beset by infighting and can't get organized. [*]Group A's primary leadership is consumed with some other priority. [*]Group B is secretly being protected by arbitrary Group C. [*]Group B is on the verge of inadverdently accomplishing some task that Group A wants accomplished. [*]Group A is paranoid and terrified of Group B, overestimating them mightily. [/list] If you can't come up with any reasons, then start a thread on ENWorld and ask for suggestions. Oh, wait. Right. Good job. :D [/QUOTE]
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Why not simply slaughter them?
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