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why orc pc?
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<blockquote data-quote="Kae'Yoss" data-source="post: 3729449" data-attributes="member: 4134"><p>I like taboos. They make those pretty bell-like noises when they break! <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p></p><p></p><p>Now? Where have you been the last - what's it, 10 years? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p></p><p></p><p>That nearly is as near as Florida to Moscow <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Played several. They weren't unplayable. They were perfectly able to pull their own weight.</p><p></p><p></p><p></p><p>Probably. Not any more, though. And he should be considered a saint for it. I'd say that a lot of the freedom that D&D grants you now is because of this case of a previously bad-guy only race appearing as a hero and becoming a great success. </p><p></p><p></p><p></p><p>I wouldn't say ignored. Didn't treat the rules as the Holy Bible and making use of artistic license. Which is good and desirable. </p><p></p><p></p><p></p><p>Or just for those who want their fighters to be more than "hulk smash thing". </p><p></p><p>The character is/was great. Something new. A welcome change from Str 18/00 Restdoesntmatter D&D fighter type that kills but doesn't speak because he's a fighter not a talker stereotype.</p><p></p><p></p><p></p><p>I'm still not buying this. The situation is likely being blown up way out of proportion. People make it sound like 90% of drow PCs out there are Drizzt Clones. I'd say they're less than 5%.</p><p></p><p></p><p></p><p></p><p>Of course! </p><p></p><p>Orcs are stupid, and many people are likely tired of the stupid killing machine stereotype. </p><p></p><p>Devils and Demons usually involve starting ECLs that put them way out of the average campaign's scope. Playable demons start at level 12 (succubus. I'm ignoring the Dretch because they're not exactly player character material, even though they have a level adjustment). Same level for bearded devils.</p><p></p><p>Yuan-ti could be an alternative, I give you that.</p><p></p><p></p><p></p><p></p><p>Yeah right. A LA +2 drow that is still very much like a human (and thus not too alien in mindset) is the very same as a LA +10 or something critter with half a dozen templates. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3729449, member: 4134"] I like taboos. They make those pretty bell-like noises when they break! :] Now? Where have you been the last - what's it, 10 years? :p That nearly is as near as Florida to Moscow :p Played several. They weren't unplayable. They were perfectly able to pull their own weight. Probably. Not any more, though. And he should be considered a saint for it. I'd say that a lot of the freedom that D&D grants you now is because of this case of a previously bad-guy only race appearing as a hero and becoming a great success. I wouldn't say ignored. Didn't treat the rules as the Holy Bible and making use of artistic license. Which is good and desirable. Or just for those who want their fighters to be more than "hulk smash thing". The character is/was great. Something new. A welcome change from Str 18/00 Restdoesntmatter D&D fighter type that kills but doesn't speak because he's a fighter not a talker stereotype. I'm still not buying this. The situation is likely being blown up way out of proportion. People make it sound like 90% of drow PCs out there are Drizzt Clones. I'd say they're less than 5%. Of course! Orcs are stupid, and many people are likely tired of the stupid killing machine stereotype. Devils and Demons usually involve starting ECLs that put them way out of the average campaign's scope. Playable demons start at level 12 (succubus. I'm ignoring the Dretch because they're not exactly player character material, even though they have a level adjustment). Same level for bearded devils. Yuan-ti could be an alternative, I give you that. Yeah right. A LA +2 drow that is still very much like a human (and thus not too alien in mindset) is the very same as a LA +10 or something critter with half a dozen templates. :p [/QUOTE]
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