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Community
General Tabletop Discussion
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why paladins (smite) are powerful: action economy efficiency
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<blockquote data-quote="Scott Graves" data-source="post: 7595371" data-attributes="member: 6981164"><p>I am fully willing to admit I am missing something. I got drafted into running 5e Adventurer League at the gaming store I frequent. I learned most of the rules from the players who knew the system WAY better than me. I GM GUPRS and have for going on 20 years. I haven't played D&D since 3.5, and early on in that. Wound up moving to pathfinder and did that for a few months but went back to GURPS. </p><p></p><p>Here's how he is doing it as far as I can see. Longbow +1, on low AC creatures uses sharp shooter, has the colossus slayer thing going on, Always uses Hunters Mark. Doesn't cast any other spells other than the occasional arrow of thorns if he gets a group of them. He holds his shot until the Monk slaps one, then he shoots that one. Kaboom! Like I say, I think 23 or so is average damage... Maybe. I tend to get eight to then players because the other GM can't get more than 2-3 of his regular group to show up so they join us. Makes it hard to keep track of exactly what he's doing. However another group at the store has a ranger that does exactly the same thing routinely.</p></blockquote><p></p>
[QUOTE="Scott Graves, post: 7595371, member: 6981164"] I am fully willing to admit I am missing something. I got drafted into running 5e Adventurer League at the gaming store I frequent. I learned most of the rules from the players who knew the system WAY better than me. I GM GUPRS and have for going on 20 years. I haven't played D&D since 3.5, and early on in that. Wound up moving to pathfinder and did that for a few months but went back to GURPS. Here's how he is doing it as far as I can see. Longbow +1, on low AC creatures uses sharp shooter, has the colossus slayer thing going on, Always uses Hunters Mark. Doesn't cast any other spells other than the occasional arrow of thorns if he gets a group of them. He holds his shot until the Monk slaps one, then he shoots that one. Kaboom! Like I say, I think 23 or so is average damage... Maybe. I tend to get eight to then players because the other GM can't get more than 2-3 of his regular group to show up so they join us. Makes it hard to keep track of exactly what he's doing. However another group at the store has a ranger that does exactly the same thing routinely. [/QUOTE]
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Community
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why paladins (smite) are powerful: action economy efficiency
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