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Why PCs should be competent, or "I got a lot of past in my past"
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<blockquote data-quote="Staffan" data-source="post: 9263799" data-attributes="member: 907"><p>In my opinion, this should also apply to many uncommon skills. Using the GURPS example I used earlier, Piloting requires a roll both on take-off and landing, which creates absurd statistics.</p><p></p><p>Many, perhaps most, skills should just be things you can do. Being better at a skill should generally mean you can do it better – not necessarily with a higher chance of success (because we're talking about things where this is supposed to be automatic), but at a higher level of quality. Perhaps the issue is not whether or not I can climb the wall, but how fast I can get up.</p><p></p><p>This is an area where I think Pathfinder 2 missed an opportunity with its proficiency ranks – there should be many tasks where success is automatic (or at least automatic for certain proficiency levels), and where having higher proficiency lets you do more of it, or do it faster, or something like that. I do remember an article on the D&D web site from when they were working on 5e, and Monte Cook was involved, where he described something like that.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9263799, member: 907"] In my opinion, this should also apply to many uncommon skills. Using the GURPS example I used earlier, Piloting requires a roll both on take-off and landing, which creates absurd statistics. Many, perhaps most, skills should just be things you can do. Being better at a skill should generally mean you can do it better – not necessarily with a higher chance of success (because we're talking about things where this is supposed to be automatic), but at a higher level of quality. Perhaps the issue is not whether or not I can climb the wall, but how fast I can get up. This is an area where I think Pathfinder 2 missed an opportunity with its proficiency ranks – there should be many tasks where success is automatic (or at least automatic for certain proficiency levels), and where having higher proficiency lets you do more of it, or do it faster, or something like that. I do remember an article on the D&D web site from when they were working on 5e, and Monte Cook was involved, where he described something like that. [/QUOTE]
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Why PCs should be competent, or "I got a lot of past in my past"
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