Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why PCs should be competent, or "I got a lot of past in my past"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 9264750" data-attributes="member: 4937"><p>I get that. And there is nothing at all wrong with wanting to skip what is in typical D&D levels 0-4 where you are competent TV police show competent ("You're Crocket and Tubbs"), but not yet up to action movie hero competency ("You're John McClain, John Rambo, and Indiana Jones"). Some systems start you out at "action movie hero" and if you want to do that in D&D you can start at level 5 or level 7 and that's fine and a valid way to play. That's the aesthetic of "Fantasy" as I describe in this essay: <a href="https://www.enworld.org/threads/towards-a-functional-taxonomy-of-role-playing-gamers.693886/" target="_blank">https://www.enworld.org/threads/towards-a-functional-taxonomy-of-role-playing-gamers.693886/</a>. </p><p></p><p>But I reject the notion that a 1st level D&D PC is incompetent or deserves to be described as "don't know that the engines are supposed to point toward the ground". My 1st level D&D PCs are expected to do heroic service and accomplish dramatic things. It's just that their competency is at the scale of big fish in a small pond. Whatever they are good at, they are one of the best people in their village at. If they are archers, they'll finish in the top 3 at the festival archery competition when all the yeoman come in from the surrounding hamlets. People remark on them and are like, "So much talent for someone so young." A typical 1st level PC in my game is as competent as a 3rd level NPC, and much more dangerous than most 3rd level NPCs. They can kick butt. They are good at their jobs from the very first session. Maybe they took that away in 5e as the default I don't know, or maybe you played with GMs that prefer to kick the players around and exercise dysfunctional power fantasies of their own; I don't know. I just don't get the idea that you can't have backstory and can't be competent at as a 1st level D&D character.</p><p></p><p>What 1st level character isn't yet is competent on a national scale or international scale. There are NPCs out there that stand head and shoulders above them - already existing famous heroes. What is true though at least how I play is that they have just as much potential as any NPC in the setting. I try to avoid creating NPCs with as much point by as a PC. I won't cheat like in Forgotten Realms or Dragon Lance and stat up NPCs with much higher potential than the PCs merely to make strong antagonists, much less omnipotent forces to force the PCs to behave. And that problem isn't solved by merely starting at higher level, as if a GM doesn't restraint themselves, they always have the resources to make NPCs cooler than PCs. You don't solve that problem by "starting at 5th level". I've been at tables where you started at 5th level and then all the NPCs were 10th level. </p><p></p><p>There is a problem with comparing your character to Geordie La Forge. Geordie isn't merely competent at a local or national scale. He's one of the most competent engineers in the galaxy; the intellectual peer of Einstein and Newton. If you're Geordie La Forge at the start of the game then you are already at the pinnacle of competency. You don't get more competent. You're playing an 8th level character in a system that caps at 8th level. You're playing a system that doesn't level up or else you are making choices that amount to indulging fantasy to the extent and to the exclusion of other aesthetics of play that it's fair to label that style Monte Haul. </p><p></p><p>And for a lot of us, starting with a hypercompetent character doesn't even engage Fantasy all that well because it feels unearned. It feels like playing Diablo with a gear trainer that gives you all the goodies to start with, at which point, why are we still playing?</p></blockquote><p></p>
[QUOTE="Celebrim, post: 9264750, member: 4937"] I get that. And there is nothing at all wrong with wanting to skip what is in typical D&D levels 0-4 where you are competent TV police show competent ("You're Crocket and Tubbs"), but not yet up to action movie hero competency ("You're John McClain, John Rambo, and Indiana Jones"). Some systems start you out at "action movie hero" and if you want to do that in D&D you can start at level 5 or level 7 and that's fine and a valid way to play. That's the aesthetic of "Fantasy" as I describe in this essay: [URL]https://www.enworld.org/threads/towards-a-functional-taxonomy-of-role-playing-gamers.693886/[/URL]. But I reject the notion that a 1st level D&D PC is incompetent or deserves to be described as "don't know that the engines are supposed to point toward the ground". My 1st level D&D PCs are expected to do heroic service and accomplish dramatic things. It's just that their competency is at the scale of big fish in a small pond. Whatever they are good at, they are one of the best people in their village at. If they are archers, they'll finish in the top 3 at the festival archery competition when all the yeoman come in from the surrounding hamlets. People remark on them and are like, "So much talent for someone so young." A typical 1st level PC in my game is as competent as a 3rd level NPC, and much more dangerous than most 3rd level NPCs. They can kick butt. They are good at their jobs from the very first session. Maybe they took that away in 5e as the default I don't know, or maybe you played with GMs that prefer to kick the players around and exercise dysfunctional power fantasies of their own; I don't know. I just don't get the idea that you can't have backstory and can't be competent at as a 1st level D&D character. What 1st level character isn't yet is competent on a national scale or international scale. There are NPCs out there that stand head and shoulders above them - already existing famous heroes. What is true though at least how I play is that they have just as much potential as any NPC in the setting. I try to avoid creating NPCs with as much point by as a PC. I won't cheat like in Forgotten Realms or Dragon Lance and stat up NPCs with much higher potential than the PCs merely to make strong antagonists, much less omnipotent forces to force the PCs to behave. And that problem isn't solved by merely starting at higher level, as if a GM doesn't restraint themselves, they always have the resources to make NPCs cooler than PCs. You don't solve that problem by "starting at 5th level". I've been at tables where you started at 5th level and then all the NPCs were 10th level. There is a problem with comparing your character to Geordie La Forge. Geordie isn't merely competent at a local or national scale. He's one of the most competent engineers in the galaxy; the intellectual peer of Einstein and Newton. If you're Geordie La Forge at the start of the game then you are already at the pinnacle of competency. You don't get more competent. You're playing an 8th level character in a system that caps at 8th level. You're playing a system that doesn't level up or else you are making choices that amount to indulging fantasy to the extent and to the exclusion of other aesthetics of play that it's fair to label that style Monte Haul. And for a lot of us, starting with a hypercompetent character doesn't even engage Fantasy all that well because it feels unearned. It feels like playing Diablo with a gear trainer that gives you all the goodies to start with, at which point, why are we still playing? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why PCs should be competent, or "I got a lot of past in my past"
Top