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Why penalize returning from death?
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<blockquote data-quote="Arilyn" data-source="post: 7289144" data-attributes="member: 6816042"><p>I play a variety of role playing games. DnD is not my favourite, but 5e is fun, and can support a variety of game styles these days. </p><p></p><p>One more point. Narrative games are not "easy, nothing bad can happen, and characters get everything they want, and live happily ever after", type of game. Horrible things can happen, mistakes have consequences. Characters have triumphs, but can also suffer terribly. It does mean that a few unlucky rolls or routine encounters are not going to end your character's career. </p><p></p><p>If you do get brought back from the dead, there will be interesting story consequences. It's not a free reset button.</p><p></p><p>This is one style of play, and would certainly not sit well with many DnD players. I'm not trying to convince anyone, just clarifying my preference.</p></blockquote><p></p>
[QUOTE="Arilyn, post: 7289144, member: 6816042"] I play a variety of role playing games. DnD is not my favourite, but 5e is fun, and can support a variety of game styles these days. One more point. Narrative games are not "easy, nothing bad can happen, and characters get everything they want, and live happily ever after", type of game. Horrible things can happen, mistakes have consequences. Characters have triumphs, but can also suffer terribly. It does mean that a few unlucky rolls or routine encounters are not going to end your character's career. If you do get brought back from the dead, there will be interesting story consequences. It's not a free reset button. This is one style of play, and would certainly not sit well with many DnD players. I'm not trying to convince anyone, just clarifying my preference. [/QUOTE]
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Why penalize returning from death?
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