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Why people like to play OD&D (1974)
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<blockquote data-quote="broghammerj" data-source="post: 2877234" data-attributes="member: 1869"><p>I can't really comment on this thread because the DND I played in the early to mid 80s was a DM created mish-mash of AD&D and OD&D (we were all young kids then).  I remember fondly the times of reading both sets of books because I just love the imagination I got from both of them.</p><p></p><p>Our best house rule was rolling for your saving throws.  By that I mean you rolled a d20 and set that as your target at the time of character creation.  I got a 3 as my save for poison/death magic.  That's a great start for 1st level lol.</p><p></p><p>I wonder if the old DnDers could make a comment on an idea of mine.  How would 3.5 DND work if you scrapped all of the minature based combat manuvers, AoO, and  the feats that specifically go with them.  Would that go a long way to returning towards the "feel" of ODnD?</p><p></p><p>The reason I ask is a disturbing thing came up in our 3.5 game.  Our DM made a ruling on gaze attacks.  It was clearly contradictory to the rules in the DMG.  It bothered me a bit that I felt so dependent on the rule books (not normally a rules lawyer). Sometime I just wish for a simpler system.</p></blockquote><p></p>
[QUOTE="broghammerj, post: 2877234, member: 1869"] I can't really comment on this thread because the DND I played in the early to mid 80s was a DM created mish-mash of AD&D and OD&D (we were all young kids then). I remember fondly the times of reading both sets of books because I just love the imagination I got from both of them. Our best house rule was rolling for your saving throws. By that I mean you rolled a d20 and set that as your target at the time of character creation. I got a 3 as my save for poison/death magic. That's a great start for 1st level lol. I wonder if the old DnDers could make a comment on an idea of mine. How would 3.5 DND work if you scrapped all of the minature based combat manuvers, AoO, and the feats that specifically go with them. Would that go a long way to returning towards the "feel" of ODnD? The reason I ask is a disturbing thing came up in our 3.5 game. Our DM made a ruling on gaze attacks. It was clearly contradictory to the rules in the DMG. It bothered me a bit that I felt so dependent on the rule books (not normally a rules lawyer). Sometime I just wish for a simpler system. [/QUOTE]
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