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why play a evoker since complete arcane?
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<blockquote data-quote="Jolly Giant" data-source="post: 1886807" data-attributes="member: 5278"><p><strong>Why play a specialist at all?</strong></p><p></p><p>Why not go for sorcerer? Ok, you don't get the selection of spells a wizard can have, but you can pick your favorites; the one's you use most. You select your favorites from one school, get to cast them loads of times per day, and you can fill out your spell-list with the most essential spells from any other school. There will probably be times when you find yourself without just the right spell for a given situation, but that's what scrolls are for! With all the money you're saving on spellbooks, you can afford a few scrolls... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Well, it's not quite the same, but it's yet another option! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Personally, I like the challenge of going without just the right spell sometimes so I've played both sorcerers and specialist wizards but never a straight wizard. (Just something that occured to me just now. Mostly I play high DEX melee characters, though! Rogues, archers, fighter/rogues, monks... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> )</p><p></p><p>Not to cause to much of a trainwreck, I'll try to get this post back on track before I finish my ramblings: IMHO it's ok for conjuration to have some good offensive spells; to me it's "the other" offensive school. Energies and items can be conjured just as easily as monsters. The spells mentioned above are all single-target spells (aren't they...? <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> I think so...), while the evocation spells of like level are generally area spells. Conjurations not quite as powerful, IOW.</p><p></p><p>Just as useful though, in the right situation. You don't have to worry about blasting your allies, for one thing. However, if your allies are fighting your target you make your ranged touch attack with a -4 penalty; unless you have Precise Shot, and how many mages have that? If they're not, then you could just as well have used an area spell... (And afterwards scolded your fighter-buddies for not doing their job! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> )</p><p></p><p>In conclusion, I think evocation still has the most powerful damage spells. Ok, they have SR, but they're mostly area spells and don't require an attack roll... Just my 0.02$ worth!</p></blockquote><p></p>
[QUOTE="Jolly Giant, post: 1886807, member: 5278"] [b]Why play a specialist at all?[/b] Why not go for sorcerer? Ok, you don't get the selection of spells a wizard can have, but you can pick your favorites; the one's you use most. You select your favorites from one school, get to cast them loads of times per day, and you can fill out your spell-list with the most essential spells from any other school. There will probably be times when you find yourself without just the right spell for a given situation, but that's what scrolls are for! With all the money you're saving on spellbooks, you can afford a few scrolls... ;) Well, it's not quite the same, but it's yet another option! :) Personally, I like the challenge of going without just the right spell sometimes so I've played both sorcerers and specialist wizards but never a straight wizard. (Just something that occured to me just now. Mostly I play high DEX melee characters, though! Rogues, archers, fighter/rogues, monks... :p ) Not to cause to much of a trainwreck, I'll try to get this post back on track before I finish my ramblings: IMHO it's ok for conjuration to have some good offensive spells; to me it's "the other" offensive school. Energies and items can be conjured just as easily as monsters. The spells mentioned above are all single-target spells (aren't they...? :uhoh: I think so...), while the evocation spells of like level are generally area spells. Conjurations not quite as powerful, IOW. Just as useful though, in the right situation. You don't have to worry about blasting your allies, for one thing. However, if your allies are fighting your target you make your ranged touch attack with a -4 penalty; unless you have Precise Shot, and how many mages have that? If they're not, then you could just as well have used an area spell... (And afterwards scolded your fighter-buddies for not doing their job! :p ) In conclusion, I think evocation still has the most powerful damage spells. Ok, they have SR, but they're mostly area spells and don't require an attack roll... Just my 0.02$ worth! [/QUOTE]
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