Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
why play a evoker since complete arcane?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 1888513" data-attributes="member: 3146"><p>No I wouldn't. These days, I'd say that, past clvl 7, Scorching Ray is probably the king of damage spells and Icy Burst is the king of area effect damage spells. (Maybe I'm undervaluing range here but I think area is more significant. As I said before, I've only seen a few combats in the last year of playing D&D where range was a significant issue and since some of the best non damaging conjuration spells (glitterdust, web, etc) have more than close range, it's not like all of the CA conjurer's spells are short range--just all of his worthwhile (and that excludes acid arrow) direct damage attack spells).</p><p></p><p>In general I also find that ranged touch attacks are better than saving throws (even for half) too. Then again, I'm a huge fan of point blank and precise shot for wizards. Even without Point Blank Shot, the wizard has a 65% chance of dealing full damage if he just moves to a point where there's no cover between him and the troll. With precise shot and in point blank range, that's a 90% chance. Compare that to the chance of the troll failing the saving throw (assuming a 21 int and greater spell focus, there's still something like a 25% chance of the troll saving).</p><p></p><p>In any event, not allowing SR is a HUGE advantage. SR will typically knock a spell down to 60-70% effectiveness before any saves or touch attacks are even considered. What's more, CA spells come in all varieties, while (absent feats), evocation damage is pretty much exclusively fire, electricity, and cold with a few decidedly substandard sonic spells. The ability to prep a force orb or a sonic orb is a massive advantage.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1888513, member: 3146"] No I wouldn't. These days, I'd say that, past clvl 7, Scorching Ray is probably the king of damage spells and Icy Burst is the king of area effect damage spells. (Maybe I'm undervaluing range here but I think area is more significant. As I said before, I've only seen a few combats in the last year of playing D&D where range was a significant issue and since some of the best non damaging conjuration spells (glitterdust, web, etc) have more than close range, it's not like all of the CA conjurer's spells are short range--just all of his worthwhile (and that excludes acid arrow) direct damage attack spells). In general I also find that ranged touch attacks are better than saving throws (even for half) too. Then again, I'm a huge fan of point blank and precise shot for wizards. Even without Point Blank Shot, the wizard has a 65% chance of dealing full damage if he just moves to a point where there's no cover between him and the troll. With precise shot and in point blank range, that's a 90% chance. Compare that to the chance of the troll failing the saving throw (assuming a 21 int and greater spell focus, there's still something like a 25% chance of the troll saving). In any event, not allowing SR is a HUGE advantage. SR will typically knock a spell down to 60-70% effectiveness before any saves or touch attacks are even considered. What's more, CA spells come in all varieties, while (absent feats), evocation damage is pretty much exclusively fire, electricity, and cold with a few decidedly substandard sonic spells. The ability to prep a force orb or a sonic orb is a massive advantage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
why play a evoker since complete arcane?
Top