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why play a evoker since complete arcane?
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<blockquote data-quote="Shard O'Glase" data-source="post: 1890076" data-attributes="member: 1134"><p>internet problems are fun, now that I'm back I'll point out what's already been pointed out short range spells are the norm for direct damage spells. Also arc of lightning has a short range sure but it can be effected by the range enhancing spell like the old lines and cones before they got dumb in 3.5 and "fixed it" so its area can be big. Also its a line that's much more manipulable than normal, barring some FR spells or really high level spells it may be the best area of effect spell in the game.</p><p></p><p>And finally vitrollic sphere the reflex negates is only for the continuing damage not for the initial d4per level burst. IIRC correctly there isn't even a save for that so rogues get an ouchy.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 1890076, member: 1134"] internet problems are fun, now that I'm back I'll point out what's already been pointed out short range spells are the norm for direct damage spells. Also arc of lightning has a short range sure but it can be effected by the range enhancing spell like the old lines and cones before they got dumb in 3.5 and "fixed it" so its area can be big. Also its a line that's much more manipulable than normal, barring some FR spells or really high level spells it may be the best area of effect spell in the game. And finally vitrollic sphere the reflex negates is only for the continuing damage not for the initial d4per level burst. IIRC correctly there isn't even a save for that so rogues get an ouchy. [/QUOTE]
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why play a evoker since complete arcane?
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