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Why play a Ranger?
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<blockquote data-quote="Plane Sailing" data-source="post: 198151" data-attributes="member: 114"><p>I have to say that I disagree with the notion that the Ranger is more front-loaded than other classes, and hence there is too big a benefit for only taking 1 level.</p><p></p><p>Fact is, he doesn't have anything to look forward to at *2nd* level, so there isn't that "pull" to give the character a 2nd level in the class.</p><p></p><p>After all, one level of Paladin gives great saves, but at 2nd level you get fear immunity and smite evil.</p><p></p><p>One level of Monk can give lots of benefits to sorcerers or wizards, and some cleric/druids (saves, wis bonus to AC, unarmed combat, evasion) but 2nd level is tempting for deflect missiles and even better saves. Barbarians get uncanny dodge at 2nd level, rogues get their evasion then, fighters get an extra feat...</p><p></p><p>Sorcerers are the only other class with not much to look forward to at 2nd level (one extra cantrip! wheee!)</p><p></p><p>And I certainly agree with KReynolds - their spell list is especially sucky. They don't get anything to make their own weapons magical (unlike the paladin), just something to make animals bit harder. Doesn't sound like a good fighting tactic to me, especially since any animal companions will be weedy considering his caster level. The only decent spell they get is Polymorph Other, which is monstrously effective if you can wait that long. </p><p></p><p>Other than that... did you realise that they are less effective at living in the wilderness than Paladins? Since Paladins get the 24hr "endure elements", but Rangers don't? CLW is inexplicably a 2nd level spell for rangers when it is 1st level for everyone else... not too great for the spell you get when 8th level...</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 198151, member: 114"] I have to say that I disagree with the notion that the Ranger is more front-loaded than other classes, and hence there is too big a benefit for only taking 1 level. Fact is, he doesn't have anything to look forward to at *2nd* level, so there isn't that "pull" to give the character a 2nd level in the class. After all, one level of Paladin gives great saves, but at 2nd level you get fear immunity and smite evil. One level of Monk can give lots of benefits to sorcerers or wizards, and some cleric/druids (saves, wis bonus to AC, unarmed combat, evasion) but 2nd level is tempting for deflect missiles and even better saves. Barbarians get uncanny dodge at 2nd level, rogues get their evasion then, fighters get an extra feat... Sorcerers are the only other class with not much to look forward to at 2nd level (one extra cantrip! wheee!) And I certainly agree with KReynolds - their spell list is especially sucky. They don't get anything to make their own weapons magical (unlike the paladin), just something to make animals bit harder. Doesn't sound like a good fighting tactic to me, especially since any animal companions will be weedy considering his caster level. The only decent spell they get is Polymorph Other, which is monstrously effective if you can wait that long. Other than that... did you realise that they are less effective at living in the wilderness than Paladins? Since Paladins get the 24hr "endure elements", but Rangers don't? CLW is inexplicably a 2nd level spell for rangers when it is 1st level for everyone else... not too great for the spell you get when 8th level... Cheers [/QUOTE]
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