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Why Prestige Classes?
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<blockquote data-quote="Henry" data-source="post: 1650336" data-attributes="member: 158"><p>I don't know if that's the best example I would give: The Heir of Siberys, being only a 3-level PrC, really does nothing more than give you a powerful dragonmark and give you more times per day to use it; it's real requisite is mainly that you are 12th level when you get it. </p><p></p><p>Having a Siberys mark feat with the same requisites as entry into the PrC really wouldn't change the flavor that much; the level of distraction is still there, and doesn't complicate things by requiring the player add a PrC to his sheet.</p><p></p><p> </p><p></p><p>In my opinion this is the best way to go, and probably what EVERY DM should be doing (but then, that's just one man's opinion). There's not room in most campaigns for EVERY PrC under the sun - but I like the fact that a choice is there. There are so many PrC's available, that I'd NEVER have to do another lick of design work for my games again! If I have three knightly orders, a wizard's Society, and a thieves' guild to fill, all I have to do is pick them, rename them, maybe tweak them for 5 minutes, and presto! But to just throw PrC's out there willy-nilly is a disservice if both players and DM's have worked hard to build a consistent campaign setting.</p><p></p><p></p><p></p><p>To me, the Eldritch Knight and the Mystic Theurge are two examples of what a "generic" PrC SHOULD do. There are certain "gamist" (mechanical concepts) that really shouldn't be as weak as they are, and the split-level caster is one of them. A Cleric/Wizard is certainly a valid concept, and one seen in fiction quite frequently; but in-game, the 20th level cleric/wizard 10/10 split is going to get his butt creamed in utility by every other party member. He shouldn't have 20/20 casting ability, mind you, but 13th/13th or even 15th/15th wouldn't be unbalancing.</p></blockquote><p></p>
[QUOTE="Henry, post: 1650336, member: 158"] I don't know if that's the best example I would give: The Heir of Siberys, being only a 3-level PrC, really does nothing more than give you a powerful dragonmark and give you more times per day to use it; it's real requisite is mainly that you are 12th level when you get it. Having a Siberys mark feat with the same requisites as entry into the PrC really wouldn't change the flavor that much; the level of distraction is still there, and doesn't complicate things by requiring the player add a PrC to his sheet. In my opinion this is the best way to go, and probably what EVERY DM should be doing (but then, that's just one man's opinion). There's not room in most campaigns for EVERY PrC under the sun - but I like the fact that a choice is there. There are so many PrC's available, that I'd NEVER have to do another lick of design work for my games again! If I have three knightly orders, a wizard's Society, and a thieves' guild to fill, all I have to do is pick them, rename them, maybe tweak them for 5 minutes, and presto! But to just throw PrC's out there willy-nilly is a disservice if both players and DM's have worked hard to build a consistent campaign setting. To me, the Eldritch Knight and the Mystic Theurge are two examples of what a "generic" PrC SHOULD do. There are certain "gamist" (mechanical concepts) that really shouldn't be as weak as they are, and the split-level caster is one of them. A Cleric/Wizard is certainly a valid concept, and one seen in fiction quite frequently; but in-game, the 20th level cleric/wizard 10/10 split is going to get his butt creamed in utility by every other party member. He shouldn't have 20/20 casting ability, mind you, but 13th/13th or even 15th/15th wouldn't be unbalancing. [/QUOTE]
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