Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why Psionics is broken and what to do to fix it
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(Psi)SeveredHead" data-source="post: 2992305" data-attributes="member: 1165"><p>The stealthy manifesting is poorly explained. I think a psion manifesting a power would be obvious, in the sense that they're concentrating on something. If they manifest a Charm power, maybe no one would notice. But if they manifest Recall Death, people will look suspiciously at them.</p><p></p><p></p><p></p><p>Seeing how you have to pay for extra damage dice, I disagree.</p><p></p><p></p><p></p><p>I agree it's way too flexible when it comes to selecting energy types. I disagree with the damage limit, however. The power point cap - no more power points can be spent on a power than your manifester level - still applies.</p><p></p><p></p><p></p><p>Hmmm... maybe I should agree with this one.</p><p></p><p></p><p></p><p>I disagree with this one, though. (And an AC of 30 isnt' that great at 17th-level anyway.) There are better Mage Armor spells. I think Mage Armor should have had scaling (or higher level versions should have been included) in the core rules. So I blame Mage Armor for this one.</p><p></p><p></p><p></p><p>I agree that 1d10 per power point is excessive. I don't agree on the damage limit.</p><p></p><p></p><p></p><p>I think the Mind's Eye version (basically 3 temporary hit points per manifester level) was more blanaced than 5/level. Vigor doesn't last nearly as long as False Life. I don't think it's fair to compare it.</p><p></p><p></p><p></p><p>This one could have been Will negates. I don't see a need for a cap <em>per se</em>, but maybe it scales too well.</p><p></p><p></p><p></p><p>It's also a single target power (at least, single target without augmentation). I don't think this power needs to be changed.</p><p></p><p></p><p></p><p>Maybe.</p><p></p><p></p><p></p><p>No.</p><p></p><p></p><p></p><p>EM needs more change than that.</p><p></p><p></p><p></p><p>No.</p><p></p><p></p><p></p><p>Fix the save DC issue, and maybe nerf the Electricity variant. I don't think the damage dice need to be capped.</p><p></p><p></p><p></p><p>Doesn't need that cap. It has an ML cap.</p><p></p><p></p><p></p><p>Probably right on this one. The amount of damage dealt is pretty small, though.</p><p> </p><p></p><p></p><p>I'd forgotten this one.</p><p></p><p></p><p></p><p>Doesn't need the cap, but might be overpowered compared to Call Lightning.</p><p></p><p></p><p></p><p>I don't like this one. It's like Phantasmal Killer ... but I never liked that spell. But on that note, Phantasmal Killer is a save or die 4th-level spell.</p><p></p><p></p><p></p><p>It's a 5th-level cleric spell, and a Seer special from 2e.</p><p></p><p></p><p></p><p>Nope.</p><p></p><p></p><p></p><p>That's not a good way to fix it. That's a penalty rather than a limit. You can't force the psion to roll a "one".</p><p> </p><p></p><p></p><p>Maybe. I need to use this one more.</p><p></p><p></p><p></p><p>No need. Metacap applies. Doesn't need the multiple energy types. I only recall one power like that from 2e, and it didn't do great damage.</p><p></p><p></p><p></p><p>No need. Metacap applies.</p><p></p><p></p><p></p><p>Well, I disagree on the damage dice cap, because of the lack of free scaling. If psions had something like free scaling, then such caps would make more sense.</p><p></p><p>I think the biggest offender on the list is Disintegrate and other save-or-die powers.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 2992305, member: 1165"] The stealthy manifesting is poorly explained. I think a psion manifesting a power would be obvious, in the sense that they're concentrating on something. If they manifest a Charm power, maybe no one would notice. But if they manifest Recall Death, people will look suspiciously at them. Seeing how you have to pay for extra damage dice, I disagree. I agree it's way too flexible when it comes to selecting energy types. I disagree with the damage limit, however. The power point cap - no more power points can be spent on a power than your manifester level - still applies. Hmmm... maybe I should agree with this one. I disagree with this one, though. (And an AC of 30 isnt' that great at 17th-level anyway.) There are better Mage Armor spells. I think Mage Armor should have had scaling (or higher level versions should have been included) in the core rules. So I blame Mage Armor for this one. I agree that 1d10 per power point is excessive. I don't agree on the damage limit. I think the Mind's Eye version (basically 3 temporary hit points per manifester level) was more blanaced than 5/level. Vigor doesn't last nearly as long as False Life. I don't think it's fair to compare it. This one could have been Will negates. I don't see a need for a cap [i]per se[/i], but maybe it scales too well. It's also a single target power (at least, single target without augmentation). I don't think this power needs to be changed. Maybe. No. EM needs more change than that. No. Fix the save DC issue, and maybe nerf the Electricity variant. I don't think the damage dice need to be capped. Doesn't need that cap. It has an ML cap. Probably right on this one. The amount of damage dealt is pretty small, though. I'd forgotten this one. Doesn't need the cap, but might be overpowered compared to Call Lightning. I don't like this one. It's like Phantasmal Killer ... but I never liked that spell. But on that note, Phantasmal Killer is a save or die 4th-level spell. It's a 5th-level cleric spell, and a Seer special from 2e. Nope. That's not a good way to fix it. That's a penalty rather than a limit. You can't force the psion to roll a "one". Maybe. I need to use this one more. No need. Metacap applies. Doesn't need the multiple energy types. I only recall one power like that from 2e, and it didn't do great damage. No need. Metacap applies. Well, I disagree on the damage dice cap, because of the lack of free scaling. If psions had something like free scaling, then such caps would make more sense. I think the biggest offender on the list is Disintegrate and other save-or-die powers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why Psionics is broken and what to do to fix it
Top