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General Tabletop Discussion
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Why Psionics is broken and what to do to fix it
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<blockquote data-quote="Thanee" data-source="post: 2992882" data-attributes="member: 478"><p>The problem is, that whatever inherent balance the PP system has totally falls apart at higher levels, because it grows in too many dimensions at once. One of the biggest issues is what FireLance has mentioned above.</p><p></p><p>It's an inherent flaw of the system's foundation.</p><p></p><p>The best idea I have to solve this problem is to give psionic-users two PP totals, each equal to half their regular PP total, one of which can only be used to pay for the base cost of powers, while the other can only be used for augmentation.</p><p></p><p>Then all powers with augmentation would need to be evaluated and many of them changed in some subtle way, so that there are almost no low level powers anymore, which have the full effect of high level powers with augmentation (i.e. <em>Astral Construct</em> is one of those that do, while <em>Energy Ray</em> is a power that does not). This is alright to some degree, but not to the extent it has currently.</p><p></p><p>In addition, some powers should be drastically reduced in flexibility. Especially the whole energy line comes to mind, which need to be split up into four individual powers each with a definite energy type.</p><p></p><p>And scaling needs to be removed from all powers (there are a few, which do scale without the need for augmentation; the most prominent example is <em>Dispel Psionics</em>, <em>Metamorphosis</em> is another).</p><p></p><p>Then the Psion class itself needs to be altered in a way, that it gains new power levels on even levels starting at 4th, as normal for spontaneous casters as well.</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 2992882, member: 478"] The problem is, that whatever inherent balance the PP system has totally falls apart at higher levels, because it grows in too many dimensions at once. One of the biggest issues is what FireLance has mentioned above. It's an inherent flaw of the system's foundation. The best idea I have to solve this problem is to give psionic-users two PP totals, each equal to half their regular PP total, one of which can only be used to pay for the base cost of powers, while the other can only be used for augmentation. Then all powers with augmentation would need to be evaluated and many of them changed in some subtle way, so that there are almost no low level powers anymore, which have the full effect of high level powers with augmentation (i.e. [i]Astral Construct[/i] is one of those that do, while [i]Energy Ray[/i] is a power that does not). This is alright to some degree, but not to the extent it has currently. In addition, some powers should be drastically reduced in flexibility. Especially the whole energy line comes to mind, which need to be split up into four individual powers each with a definite energy type. And scaling needs to be removed from all powers (there are a few, which do scale without the need for augmentation; the most prominent example is [i]Dispel Psionics[/i], [i]Metamorphosis[/i] is another). Then the Psion class itself needs to be altered in a way, that it gains new power levels on even levels starting at 4th, as normal for spontaneous casters as well. Bye Thanee [/QUOTE]
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