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General Tabletop Discussion
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Why Psionics is broken and what to do to fix it
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<blockquote data-quote="takasi" data-source="post: 2994475" data-attributes="member: 20194"><p>One suggestion I have for psionics is to treat manifestations more like invocations, soulmelds and binding magic and less like the traditional Vancian fire and forget.</p><p></p><p>First, give a psion his level in power points multiplied by some balancing factor. Next, to reflect a true mana point system, add a regenerative factor. The end result is a per encounter, rather than per day, limitation.</p><p></p><p>For example, a 10th lvl psion would get 10 plus an ability score bonus, perhaps for a total of 12. Multiply this by a factor of 5 for example to get a total of 60 points. A psion could use these 60 points for one encounter, and they will not regenerate by a factor of 12 every minute. </p><p></p><p>Thoughts?</p><p></p><p>Of course this would require playtesting to determine what the right multiplier and regenerative rate would be, but I think it would go a long way in limiting what many find frustrating with psionics (whether they are playing beside them or fighting against them): damage potential unrivaled by other classes when all points are expended and power are augmented. No party wants to go up against a boss that can spam the maximum lvl spell/power for that CR for the entire encounter. There has to be a trade off similar to magic.</p></blockquote><p></p>
[QUOTE="takasi, post: 2994475, member: 20194"] One suggestion I have for psionics is to treat manifestations more like invocations, soulmelds and binding magic and less like the traditional Vancian fire and forget. First, give a psion his level in power points multiplied by some balancing factor. Next, to reflect a true mana point system, add a regenerative factor. The end result is a per encounter, rather than per day, limitation. For example, a 10th lvl psion would get 10 plus an ability score bonus, perhaps for a total of 12. Multiply this by a factor of 5 for example to get a total of 60 points. A psion could use these 60 points for one encounter, and they will not regenerate by a factor of 12 every minute. Thoughts? Of course this would require playtesting to determine what the right multiplier and regenerative rate would be, but I think it would go a long way in limiting what many find frustrating with psionics (whether they are playing beside them or fighting against them): damage potential unrivaled by other classes when all points are expended and power are augmented. No party wants to go up against a boss that can spam the maximum lvl spell/power for that CR for the entire encounter. There has to be a trade off similar to magic. [/QUOTE]
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