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Why Psionics is broken and what to do to fix it
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<blockquote data-quote="Valor" data-source="post: 2996824" data-attributes="member: 43161"><p>Hello Takasi welcome to the convo. After looking over your group you presented I got to say. HOLY HANNA. I mean I have never heard of a group with that many caster classes at such high levels. Compared to these characters I can really understand how Wildstarsearch is being showed up in sheer power. </p><p></p><p>As far as complaints go. The lack of components as I have said before in previous posts is a basic staple of Psionic powers. They have Displays instead (which can be hidden if need be). I don’t really see where this is that big of a deal. How often does using components come up for Wizards? Ok if they are pinned or otherwise bound or in major hindrance then yes components can become a hassle. Or is it that no Psionic powers have GP cost attached. I would like to point out that Powers that would normally have GP costs have XP cost. And as we all know XP is infinitely more valuable then GP. Grappling still works wonders for taking down Psions. Its just a big distraction to manifest power as it is to cast spells. So I don’t see how that is a problem, maybe just lack of information. While silence wont stop a Psion, blindness will, or lack of a line of sight. While this can be gotten around by some powers, most Psions won’t have taken the time to have learned these powers since they are not that useful Also Dispel works wonders for putting a Psion in his place. </p><p></p><p>While yes it is possible that a Psion would use up all his power points on high level powers. This is much more problematic then most realize. While sure he can sling around Psionic Disintegrate a lot (Which is numerically almost having half of what the Arcane version is). So while it is more high level spells in this case it is actually like casting half of one of the Arcane versions of the spell. That Psion is pretty much screwed for the rest of the day not to mention the rest of the fight. While a Wizard can throw around not nearly as many of these powers, when they have exhausted their supply of high level spells they still have all their OTHER spells to use. This is the trade off While this sounds more like a jealously issue on the part of the spell casters maybe they should be reminded that at this time they are still very much active and kicking ass while the Psion is running home to mommy for being so foolish. </p><p></p><p>Wonky abilities. Well ok you got me there that term can apply to more then a few powers(ditto for spells and more so because there are many more spells out there). Powers like Schism and Temporal Acceleration have been banned in my campaign for the simple reason that other then quicken spells/powers I don’t like the idea of giving out more rounds. From what I understand this is the approach most DM take when faced with these kind of wonky abilities. </p><p></p><p>As for powers that are just like spells, only better. Ok your right there are some. But the same can be said in reverse there are powers just like spells only worse. In some case basic spells that do not even have power counterparts. And even as far as power/spell power well after looking at The spell/power lists of your players. If you take out the two mentioned powers from before then the Psions powers compared to the rest of the group is well average if not mediocre. </p><p></p><p>Takasi I don’t think anyone would say this is your fault…in fact isn’t that the biggest rule 0 there is? It’s never the DM’s fault. </p><p></p><p>I highly recommend those links I put up a few posts ago. For anyone looking for most answered when it comes to things they question about Psionics THAT is the place to go.</p><p></p><p>Valor</p></blockquote><p></p>
[QUOTE="Valor, post: 2996824, member: 43161"] Hello Takasi welcome to the convo. After looking over your group you presented I got to say. HOLY HANNA. I mean I have never heard of a group with that many caster classes at such high levels. Compared to these characters I can really understand how Wildstarsearch is being showed up in sheer power. As far as complaints go. The lack of components as I have said before in previous posts is a basic staple of Psionic powers. They have Displays instead (which can be hidden if need be). I don’t really see where this is that big of a deal. How often does using components come up for Wizards? Ok if they are pinned or otherwise bound or in major hindrance then yes components can become a hassle. Or is it that no Psionic powers have GP cost attached. I would like to point out that Powers that would normally have GP costs have XP cost. And as we all know XP is infinitely more valuable then GP. Grappling still works wonders for taking down Psions. Its just a big distraction to manifest power as it is to cast spells. So I don’t see how that is a problem, maybe just lack of information. While silence wont stop a Psion, blindness will, or lack of a line of sight. While this can be gotten around by some powers, most Psions won’t have taken the time to have learned these powers since they are not that useful Also Dispel works wonders for putting a Psion in his place. While yes it is possible that a Psion would use up all his power points on high level powers. This is much more problematic then most realize. While sure he can sling around Psionic Disintegrate a lot (Which is numerically almost having half of what the Arcane version is). So while it is more high level spells in this case it is actually like casting half of one of the Arcane versions of the spell. That Psion is pretty much screwed for the rest of the day not to mention the rest of the fight. While a Wizard can throw around not nearly as many of these powers, when they have exhausted their supply of high level spells they still have all their OTHER spells to use. This is the trade off While this sounds more like a jealously issue on the part of the spell casters maybe they should be reminded that at this time they are still very much active and kicking ass while the Psion is running home to mommy for being so foolish. Wonky abilities. Well ok you got me there that term can apply to more then a few powers(ditto for spells and more so because there are many more spells out there). Powers like Schism and Temporal Acceleration have been banned in my campaign for the simple reason that other then quicken spells/powers I don’t like the idea of giving out more rounds. From what I understand this is the approach most DM take when faced with these kind of wonky abilities. As for powers that are just like spells, only better. Ok your right there are some. But the same can be said in reverse there are powers just like spells only worse. In some case basic spells that do not even have power counterparts. And even as far as power/spell power well after looking at The spell/power lists of your players. If you take out the two mentioned powers from before then the Psions powers compared to the rest of the group is well average if not mediocre. Takasi I don’t think anyone would say this is your fault…in fact isn’t that the biggest rule 0 there is? It’s never the DM’s fault. I highly recommend those links I put up a few posts ago. For anyone looking for most answered when it comes to things they question about Psionics THAT is the place to go. Valor [/QUOTE]
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