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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why Psionics is broken and what to do to fix it
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<blockquote data-quote="Slaved" data-source="post: 3002520" data-attributes="member: 43358"><p>I was sent over from a different site to take a look at this and I am very curious about it.</p><p></p><p>How did the character actually kill the beast? Protection from energy would give 120 points of protection, the beast has spell resistance, a touch attack had to be made, and it had rather a lot of hit points to begin with.</p><p></p><p>Did the wilder make its save vs fear? If not then it would've been shaken. After using temporal acceleration it would've been shaken again, making it frightened and forcing it to flee from the battle.</p><p></p><p>It takes a round to put up schism, then it couldnt help much with the battle between spell resistance and a lack of fingers which prevents it from using energy ray.</p><p></p><p>With the wilder pumping out an energy ray every round, if it knew the beasts weakness which is not assured, could do 18d8+18*1.5(weakness)*0.95(misschance)*0.75(SR)=86.56875 which means it would've taken an average of 5.753 rounds to kill off the dragon. This gives a 20% chance each time of enervating as well which would end the wilders next turn.</p><p></p><p>During any one round without massive defenses the wilder dies to either the breath weapon (16d10, average 88, DC 31, the wilder would need at least a 16 con to survive a single failed save on average) or a single round of attacks (average damage if all hit is 93).</p><p></p><p>It would seem that more information is required. Just going by the information given so far it would seem to be impossible for the wilder to have won, or even done anything effective.</p><p></p><p>Please do not take this as an attack. We are all trying to understand balance here I hope and this situation bears some looking in to.</p></blockquote><p></p>
[QUOTE="Slaved, post: 3002520, member: 43358"] I was sent over from a different site to take a look at this and I am very curious about it. How did the character actually kill the beast? Protection from energy would give 120 points of protection, the beast has spell resistance, a touch attack had to be made, and it had rather a lot of hit points to begin with. Did the wilder make its save vs fear? If not then it would've been shaken. After using temporal acceleration it would've been shaken again, making it frightened and forcing it to flee from the battle. It takes a round to put up schism, then it couldnt help much with the battle between spell resistance and a lack of fingers which prevents it from using energy ray. With the wilder pumping out an energy ray every round, if it knew the beasts weakness which is not assured, could do 18d8+18*1.5(weakness)*0.95(misschance)*0.75(SR)=86.56875 which means it would've taken an average of 5.753 rounds to kill off the dragon. This gives a 20% chance each time of enervating as well which would end the wilders next turn. During any one round without massive defenses the wilder dies to either the breath weapon (16d10, average 88, DC 31, the wilder would need at least a 16 con to survive a single failed save on average) or a single round of attacks (average damage if all hit is 93). It would seem that more information is required. Just going by the information given so far it would seem to be impossible for the wilder to have won, or even done anything effective. Please do not take this as an attack. We are all trying to understand balance here I hope and this situation bears some looking in to. [/QUOTE]
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Community
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Why Psionics is broken and what to do to fix it
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