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General Tabletop Discussion
*Pathfinder & Starfinder
Why Psionics is broken and what to do to fix it
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<blockquote data-quote="Tikiman" data-source="post: 3009588" data-attributes="member: 43159"><p>May I give you a hug? How about a nice batch of cookies? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Oh don't get me started on Forgotten Realms material. One of my players made an Elminster wanna-be once and I actually <em>burned</em> his character sheet right in front of him. Everyone else at the table said 'we told you so'.</p><p></p><p></p><p>Actually, even if a psion hides his displays he still provokes attacks of opportunity and opponents can still ready an action against him. True, he doesn't have ectoplasm shooting out his wazoo, but he does look like his bowels are moving violently. In the heat of combat if you stop and stand still for more then a second it's an obvious opening. In addition, there aren't actually any rules for what happens when a psion hides his displays, so the DM has 100% freedom to interpret the situation as he sees fit. If the player was clever and stood in a crowded place with a hood on while making a hide/bluff check, you should reward him for his efforts, but if he just stands in front of the guy and manifests feel free to smack him around. And note that however you rule on this situation will pertain to Spell-like abilities (which are another instance of componentless casting).</p><p></p><p>I think the closes thing to official rules for what happens when you cast/manifest without components is that it enforces a -10 penalty to opponents spellcraft checks. That's it.</p><p></p><p></p><p>I ban Metamorphosis (and Polymorph, not Baleful though). The ability is just plain broken. I attach a 10xp/round gained cost to Temporal Acceleration to prevent abuse and make it a 'oh god, oh god, we're all gonna die' power. I make Psychic Reformation a DM only power (I just stole it and use it as my respec system for new players). I don't use ANY of the Dominate errata (and in fact use it as a template for the arcane version).</p><p></p><p>One of the more important houserules I have is that I limit the amount of PP people are allowed to spend in combats from time to time. The general formula is 20% + 10% for every CR the encounter is above the party. This is highly useful if I don't feel like throwing 3-4 encounters at the party per rest cycle. I do similar for arcane/divine casters (I have little note cards that say 'you may use 1 Xth, 1 Yth, and 2 Zth level spells this combat').</p><p></p><p>And, as I have done for all my games, at all tables, for all characters, ever since 2nd edition, I require that non-core material be subject to balancing well before gameplay. If you want to use spell/feat X from Complete Garbage, you have to run it past me at least 24 hours before you plan on using it.</p></blockquote><p></p>
[QUOTE="Tikiman, post: 3009588, member: 43159"] May I give you a hug? How about a nice batch of cookies? :) Oh don't get me started on Forgotten Realms material. One of my players made an Elminster wanna-be once and I actually [I]burned[/I] his character sheet right in front of him. Everyone else at the table said 'we told you so'. Actually, even if a psion hides his displays he still provokes attacks of opportunity and opponents can still ready an action against him. True, he doesn't have ectoplasm shooting out his wazoo, but he does look like his bowels are moving violently. In the heat of combat if you stop and stand still for more then a second it's an obvious opening. In addition, there aren't actually any rules for what happens when a psion hides his displays, so the DM has 100% freedom to interpret the situation as he sees fit. If the player was clever and stood in a crowded place with a hood on while making a hide/bluff check, you should reward him for his efforts, but if he just stands in front of the guy and manifests feel free to smack him around. And note that however you rule on this situation will pertain to Spell-like abilities (which are another instance of componentless casting). I think the closes thing to official rules for what happens when you cast/manifest without components is that it enforces a -10 penalty to opponents spellcraft checks. That's it. I ban Metamorphosis (and Polymorph, not Baleful though). The ability is just plain broken. I attach a 10xp/round gained cost to Temporal Acceleration to prevent abuse and make it a 'oh god, oh god, we're all gonna die' power. I make Psychic Reformation a DM only power (I just stole it and use it as my respec system for new players). I don't use ANY of the Dominate errata (and in fact use it as a template for the arcane version). One of the more important houserules I have is that I limit the amount of PP people are allowed to spend in combats from time to time. The general formula is 20% + 10% for every CR the encounter is above the party. This is highly useful if I don't feel like throwing 3-4 encounters at the party per rest cycle. I do similar for arcane/divine casters (I have little note cards that say 'you may use 1 Xth, 1 Yth, and 2 Zth level spells this combat'). And, as I have done for all my games, at all tables, for all characters, ever since 2nd edition, I require that non-core material be subject to balancing well before gameplay. If you want to use spell/feat X from Complete Garbage, you have to run it past me at least 24 hours before you plan on using it. [/QUOTE]
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