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General Tabletop Discussion
*Pathfinder & Starfinder
Why Psionics is broken and what to do to fix it
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<blockquote data-quote="Tsuul" data-source="post: 3014182" data-attributes="member: 34457"><p>I guess I read more into what were saying about Call to Mind then what was intended. The point being made wasn't obvious.</p><p></p><p>Power gamers are often attracted to Psionics because of the scaling DCs. By scaling the DCs it makes damage a viable kill tactic for more levels then it's arcane counterpart.</p><p></p><p>If not going the damage route, then they are probably going the self buffing route, which again is strong, but essentialy flawed in a group dynamic where a buffed fighter would be stronger then a buffed caster. But nothing compares to clerics in this reguard.</p><p></p><p>From what I gather Save or Die psionics don't have scaling DCs and fall in direct comparision with arcane/divine for its life expectancy as a viable tactic. But psionics have less in general.</p><p></p><p>I had a level 12-14ish wizard one shot a CR 16-18 vampire with a save or die (Halt Undead IIRC). Odds were against the wizard for each cast, but mathematicaly, he would have taken the vamp down before any nukers would have. And the nukers would have just caused said vamp to go gaseous and escape (for a second time). I don't think psionics can even match that.</p></blockquote><p></p>
[QUOTE="Tsuul, post: 3014182, member: 34457"] I guess I read more into what were saying about Call to Mind then what was intended. The point being made wasn't obvious. Power gamers are often attracted to Psionics because of the scaling DCs. By scaling the DCs it makes damage a viable kill tactic for more levels then it's arcane counterpart. If not going the damage route, then they are probably going the self buffing route, which again is strong, but essentialy flawed in a group dynamic where a buffed fighter would be stronger then a buffed caster. But nothing compares to clerics in this reguard. From what I gather Save or Die psionics don't have scaling DCs and fall in direct comparision with arcane/divine for its life expectancy as a viable tactic. But psionics have less in general. I had a level 12-14ish wizard one shot a CR 16-18 vampire with a save or die (Halt Undead IIRC). Odds were against the wizard for each cast, but mathematicaly, he would have taken the vamp down before any nukers would have. And the nukers would have just caused said vamp to go gaseous and escape (for a second time). I don't think psionics can even match that. [/QUOTE]
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Why Psionics is broken and what to do to fix it
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