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*Pathfinder & Starfinder
Why Psionics is broken and what to do to fix it
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<blockquote data-quote="KuKu" data-source="post: 3020753" data-attributes="member: 42817"><p>(1) There are few powers which are worthwhile which are outside of those elemental powers. Concussion blast is a waste of space and as you are using complete psionics then damage reduction effects the physical powers which really cuts into their effectiveness. You are imposing a fairly large extra limit on the energy powers without giving anything back at all. A fire psion is stuck being a fire psion without expending even more resources beyond what it takes to keep up with damage from a wizard. Yuck. If the number of ranks was lower and they could choose between a greater selection then I might be able to get behind what you are saying, but as is? (2) Even if this is true, which is a big if, I still do not see the reason for the change. A wizard could research a better spell for a higher slot and put it into his pool of nearly limitless choices. But your change does not follow the progression outlined by spells already available to the wizard so you are just making the psion worse. It is ok for one to be better at something than the other however. (3) It is a shield bonus and it is basically the same as the shield spell except that instead of blocking magic missile it has a horribly expensive augment. (4) Free scaling of damage dice is not a psionic thing generally, scaling of other effects is hit or miss. Even for damage there are other tradeoffs however. Instead of free scaling psions get choice and dc increase for the extra cost, tradeoffs. With your change there is no tradeoff, it is simply worse. If you are going to charge more then there should be something to show for it. Otherwise it is simply a nerf and a poor one in this case. (5) I believe that this was already debunked very well earlier in the thread. (7) And the specialist wizard has many more total equivalent slots for the day along with potentiallly orders of magnitude more choices for what to place into those slots. You would simply be better off removing all of them entirely as they could still cause problems, people complain about time stops problems quite often and your changes will only make the psionic a poor cousin yet again in the comparison. (8) Which complaint? (9) Others have covered this, it seems that you were unaware of the choices for the feat in question. Does that knowledge adjust how you would do this rule? (11) So you pick one that is mostly a waste of space? Wizards have baleful polymorph and phantasmal killer while psions have psychic crush. Psychic crush has the same dc as a first level spell or power plus is mind-affecting plus any healing spell will put them back into the fight.</p></blockquote><p></p>
[QUOTE="KuKu, post: 3020753, member: 42817"] (1) There are few powers which are worthwhile which are outside of those elemental powers. Concussion blast is a waste of space and as you are using complete psionics then damage reduction effects the physical powers which really cuts into their effectiveness. You are imposing a fairly large extra limit on the energy powers without giving anything back at all. A fire psion is stuck being a fire psion without expending even more resources beyond what it takes to keep up with damage from a wizard. Yuck. If the number of ranks was lower and they could choose between a greater selection then I might be able to get behind what you are saying, but as is? (2) Even if this is true, which is a big if, I still do not see the reason for the change. A wizard could research a better spell for a higher slot and put it into his pool of nearly limitless choices. But your change does not follow the progression outlined by spells already available to the wizard so you are just making the psion worse. It is ok for one to be better at something than the other however. (3) It is a shield bonus and it is basically the same as the shield spell except that instead of blocking magic missile it has a horribly expensive augment. (4) Free scaling of damage dice is not a psionic thing generally, scaling of other effects is hit or miss. Even for damage there are other tradeoffs however. Instead of free scaling psions get choice and dc increase for the extra cost, tradeoffs. With your change there is no tradeoff, it is simply worse. If you are going to charge more then there should be something to show for it. Otherwise it is simply a nerf and a poor one in this case. (5) I believe that this was already debunked very well earlier in the thread. (7) And the specialist wizard has many more total equivalent slots for the day along with potentiallly orders of magnitude more choices for what to place into those slots. You would simply be better off removing all of them entirely as they could still cause problems, people complain about time stops problems quite often and your changes will only make the psionic a poor cousin yet again in the comparison. (8) Which complaint? (9) Others have covered this, it seems that you were unaware of the choices for the feat in question. Does that knowledge adjust how you would do this rule? (11) So you pick one that is mostly a waste of space? Wizards have baleful polymorph and phantasmal killer while psions have psychic crush. Psychic crush has the same dc as a first level spell or power plus is mind-affecting plus any healing spell will put them back into the fight. [/QUOTE]
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Why Psionics is broken and what to do to fix it
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