Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Why punish a player if they can't come to the game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arravis" data-source="post: 2549825" data-attributes="member: 327"><p>Well, I've come to a conclusion on the two different opinions presented.</p><p></p><p>One group of people have players that always show up to the games unless it's something VERY serious that has come up. The players all really enjoy the game and only miss for dire circumstances they can't controll. The players always call ahead of time, offer apologies, and try to be kind decent human beings about disrupting the game and everyone's valuable time. My group falls into the category.</p><p></p><p>Another group of people have players who are very blaise about their game. They don't show up simply cause they "didn't feel like it", weren't in the "mood", etc. They don't call ahead of time and they aren't considerate to the other players. They don't appreciate the amount of work the DM put's into the game or the good role-playing and gaming effort the other players put in as well. I've never had a group like this.</p><p></p><p>I feel damn lucky.</p><p></p><p>Probably helps that I go through the insanity of actually interviewing my players. I've always been extremely careful who I let in since I put so much time and effort into the game I run. I want to make sure everyone there fully appreciates the work being put forward.</p></blockquote><p></p>
[QUOTE="Arravis, post: 2549825, member: 327"] Well, I've come to a conclusion on the two different opinions presented. One group of people have players that always show up to the games unless it's something VERY serious that has come up. The players all really enjoy the game and only miss for dire circumstances they can't controll. The players always call ahead of time, offer apologies, and try to be kind decent human beings about disrupting the game and everyone's valuable time. My group falls into the category. Another group of people have players who are very blaise about their game. They don't show up simply cause they "didn't feel like it", weren't in the "mood", etc. They don't call ahead of time and they aren't considerate to the other players. They don't appreciate the amount of work the DM put's into the game or the good role-playing and gaming effort the other players put in as well. I've never had a group like this. I feel damn lucky. Probably helps that I go through the insanity of actually interviewing my players. I've always been extremely careful who I let in since I put so much time and effort into the game I run. I want to make sure everyone there fully appreciates the work being put forward. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why punish a player if they can't come to the game?
Top