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Why punish a player if they can't come to the game?
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<blockquote data-quote="ThirdWizard" data-source="post: 2550128" data-attributes="member: 12037"><p>None of those particulars has to do with making it to a game, though. They are in character activities, quite different for ascribing XP based on the meta-game. Basically, I don't see the connection, myself. I acknowlege that they might be similar to others, but to me, they are quite different.</p><p></p><p></p><p></p><p>Players who are there already have a one up on players who miss because of this very fact. Say a present PC decides to seek an alliance with a local wizard guild. Now he has new friends in the wizard guild who the missing player hasn't had a chance to form. He gains a benefit that cannot be measured in XP or the like. But, this has nothing to do with not giving XP to missing players as far as I can see.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2550128, member: 12037"] None of those particulars has to do with making it to a game, though. They are in character activities, quite different for ascribing XP based on the meta-game. Basically, I don't see the connection, myself. I acknowlege that they might be similar to others, but to me, they are quite different. Players who are there already have a one up on players who miss because of this very fact. Say a present PC decides to seek an alliance with a local wizard guild. Now he has new friends in the wizard guild who the missing player hasn't had a chance to form. He gains a benefit that cannot be measured in XP or the like. But, this has nothing to do with not giving XP to missing players as far as I can see. [/QUOTE]
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Why punish a player if they can't come to the game?
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