Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Why punish a player if they can't come to the game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="el-remmen" data-source="post: 2550146" data-attributes="member: 11"><p>I love playing D&D and I have a crapload of fun, but I also take it "seriously" to some degree since as DM it takes a lot of time and effort to prepare, and it takes a lot more effort to run the game and be cognizant of a table full of players needs and abilities - as opposed to just one character in front of me.</p><p></p><p>I do game with friends - either people who were my friends before or become my friends through gaming - but as a friend if life become such that making the game on a consistant basis became a problem I would expect them as a friend to bow out (or at the very least to not get too upset when I ask them to bow out) as I really feel it does detract from the game and become an inconvenience to the DM and the other players and leads to a lot more contrivances in the "story" than I (or the people I tend to game with) would like.</p><p></p><p>There is also the matter of playing with "mature adults" - which to me means that they should be responsible to the other people who have made an effort to make it and share the gaming experience - or give them warning to make some arrangement.</p><p></p><p>Here is a specific example:</p><p></p><p>Some time in July we had a session and due to scheduling conflicts I announced that we would not get to play again until August 20th. Everyone agreed and said that if there was any problem they'd let us know.</p><p></p><p>A week before the session when I send out the reminder email one of the players tells me he can't make it b/c he is going to GEN CON. I was pissed. All the other players were pissed. How long did he know the dates of GEN CON? How far ahead did he have to put in the vacation days for work? And he could not have told us with more warning so we could have made an arrangement from the get-go when the date was announced? </p><p></p><p>At least it was a week's notice - he has a bad habit of "plans he forgot about" which always seem to pop up two days before the session in question.</p><p></p><p>Now we did not play at all that day because, as all the players know, we are near the end of a five year run of a campaign and every player's (and character's) presence is crucial - but if we had why <em>should</em> he get XP for that day?</p><p></p><p>Obviously, we could not expect him to cancel his trip to GEN CON, but he was inconsiderate. . .</p></blockquote><p></p>
[QUOTE="el-remmen, post: 2550146, member: 11"] I love playing D&D and I have a crapload of fun, but I also take it "seriously" to some degree since as DM it takes a lot of time and effort to prepare, and it takes a lot more effort to run the game and be cognizant of a table full of players needs and abilities - as opposed to just one character in front of me. I do game with friends - either people who were my friends before or become my friends through gaming - but as a friend if life become such that making the game on a consistant basis became a problem I would expect them as a friend to bow out (or at the very least to not get too upset when I ask them to bow out) as I really feel it does detract from the game and become an inconvenience to the DM and the other players and leads to a lot more contrivances in the "story" than I (or the people I tend to game with) would like. There is also the matter of playing with "mature adults" - which to me means that they should be responsible to the other people who have made an effort to make it and share the gaming experience - or give them warning to make some arrangement. Here is a specific example: Some time in July we had a session and due to scheduling conflicts I announced that we would not get to play again until August 20th. Everyone agreed and said that if there was any problem they'd let us know. A week before the session when I send out the reminder email one of the players tells me he can't make it b/c he is going to GEN CON. I was pissed. All the other players were pissed. How long did he know the dates of GEN CON? How far ahead did he have to put in the vacation days for work? And he could not have told us with more warning so we could have made an arrangement from the get-go when the date was announced? At least it was a week's notice - he has a bad habit of "plans he forgot about" which always seem to pop up two days before the session in question. Now we did not play at all that day because, as all the players know, we are near the end of a five year run of a campaign and every player's (and character's) presence is crucial - but if we had why [I]should[/I] he get XP for that day? Obviously, we could not expect him to cancel his trip to GEN CON, but he was inconsiderate. . . [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why punish a player if they can't come to the game?
Top