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Why punish a player if they can't come to the game?
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<blockquote data-quote="JoeBlank" data-source="post: 2550921" data-attributes="member: 1806"><p>Great debate, without getting too heated or devolving into name calling.</p><p></p><p>I think the obvious conclusion it that there is no right answer. We all do what is right for our group. Hopefully, everyone eventually ends up with a group that handles this, and other issues, in a way that is suitable to them. </p><p></p><p>My preference is that non-present players have the option of pulling their PCs out of the action and earning no XP, or of having them run by another player or the DM and earning half or otherwise reduced XP. </p><p></p><p>I also prefer that this be a hard-and-fast rule, not flexible. I don't want to be put in the position of judging whether other players had a legitimate excuse for missing the game. We are adults, I don't need a note from your mom. And I don't want others judging whether my reasons to miss are justified either. Always having a "penalty" (or reduced reward) removes the need to judge. We all have different priorities. If a player's situation causes him to miss so much that it becomes a problem for the group then this should be discussed with him. Again, some groups establish from the beginning that they need every player there at every game. I have declined to join a group for this reason. Not judging whether this is right, it just was not for me. </p><p></p><p></p><p></p><p>howandwhy99 is one of my fellow players, and one of the reasons I say I play with a great group. Our method may not work for everyone. Find a group that does things the way you like. It's all about having fun.</p></blockquote><p></p>
[QUOTE="JoeBlank, post: 2550921, member: 1806"] Great debate, without getting too heated or devolving into name calling. I think the obvious conclusion it that there is no right answer. We all do what is right for our group. Hopefully, everyone eventually ends up with a group that handles this, and other issues, in a way that is suitable to them. My preference is that non-present players have the option of pulling their PCs out of the action and earning no XP, or of having them run by another player or the DM and earning half or otherwise reduced XP. I also prefer that this be a hard-and-fast rule, not flexible. I don't want to be put in the position of judging whether other players had a legitimate excuse for missing the game. We are adults, I don't need a note from your mom. And I don't want others judging whether my reasons to miss are justified either. Always having a "penalty" (or reduced reward) removes the need to judge. We all have different priorities. If a player's situation causes him to miss so much that it becomes a problem for the group then this should be discussed with him. Again, some groups establish from the beginning that they need every player there at every game. I have declined to join a group for this reason. Not judging whether this is right, it just was not for me. howandwhy99 is one of my fellow players, and one of the reasons I say I play with a great group. Our method may not work for everyone. Find a group that does things the way you like. It's all about having fun. [/QUOTE]
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Why punish a player if they can't come to the game?
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