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Why punish a player if they can't come to the game?
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<blockquote data-quote="Demmero" data-source="post: 2551369" data-attributes="member: 13641"><p>Common sense and compromise. It would be insane for a DM to kick a player out of his game just because a player has to miss an occasional game due to real life issues. His character earning less or no XPs for those sessions seems like a good compromise to me.</p><p></p><p></p><p></p><p>If DM and player are both making the character together...then both should be present. And if the characters are "an integral part of the story" and help shape the plot, then doesn't not having a PC's player present bring down the quality of the game for the other players and the DM alike?</p><p></p><p>For example, if a player was playing a character like that Montoya guy from "Princess Bride," chasing around the six-fingered guy that killed his father for half the campaign, and then the session he finally catches up with him that player is absent...doesn't that drag down the game some, make it less fun for the players who DID show up?</p><p></p><p>I don't see the "gulf between DM and PC" that you mention; I see each job as having its own responsibilities, and one job of the player is to show up at the game.</p><p></p><p></p><p></p><p>I agree with the first part of this statement. But I'd counter by saying that having one or more players not showing up doesn't help and decreases the fun as well. I don't agree with your last statement. Maybe the player who is left behind is usually unhappy, but I don't agree that everyone else would be unhappy because that guy's PC is less effective. I think several posters have made it clear that many gamers would see his missed games/lower level situation as a cause-and-effect deal and live with the repercussions.</p></blockquote><p></p>
[QUOTE="Demmero, post: 2551369, member: 13641"] Common sense and compromise. It would be insane for a DM to kick a player out of his game just because a player has to miss an occasional game due to real life issues. His character earning less or no XPs for those sessions seems like a good compromise to me. If DM and player are both making the character together...then both should be present. And if the characters are "an integral part of the story" and help shape the plot, then doesn't not having a PC's player present bring down the quality of the game for the other players and the DM alike? For example, if a player was playing a character like that Montoya guy from "Princess Bride," chasing around the six-fingered guy that killed his father for half the campaign, and then the session he finally catches up with him that player is absent...doesn't that drag down the game some, make it less fun for the players who DID show up? I don't see the "gulf between DM and PC" that you mention; I see each job as having its own responsibilities, and one job of the player is to show up at the game. I agree with the first part of this statement. But I'd counter by saying that having one or more players not showing up doesn't help and decreases the fun as well. I don't agree with your last statement. Maybe the player who is left behind is usually unhappy, but I don't agree that everyone else would be unhappy because that guy's PC is less effective. I think several posters have made it clear that many gamers would see his missed games/lower level situation as a cause-and-effect deal and live with the repercussions. [/QUOTE]
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Why punish a player if they can't come to the game?
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