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General Tabletop Discussion
*Pathfinder & Starfinder
Why remove the Dodge feat, but add "marks"?
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<blockquote data-quote="davethegame" data-source="post: 4103175" data-attributes="member: 5389"><p>Agreed, this was one of the few things I was disappointed with when playing 4e. </p><p></p><p>The marks in and of themselves are not bad. The problems I ran into were that the marks from different classes operated differently and did different things, so they were hard to track for us and the DM. </p><p></p><p>If they were a more unified system, and you were only tracking one at a time with a decent benefit, then it would be a lot better. The Paladin one is probably fine because as soon as it attacks someone else the Paladin will say "Hey, 8 damage!" But the Fighter's -2 to hit is more likely to be forgotten. Maybe it's psychological.</p></blockquote><p></p>
[QUOTE="davethegame, post: 4103175, member: 5389"] Agreed, this was one of the few things I was disappointed with when playing 4e. The marks in and of themselves are not bad. The problems I ran into were that the marks from different classes operated differently and did different things, so they were hard to track for us and the DM. If they were a more unified system, and you were only tracking one at a time with a decent benefit, then it would be a lot better. The Paladin one is probably fine because as soon as it attacks someone else the Paladin will say "Hey, 8 damage!" But the Fighter's -2 to hit is more likely to be forgotten. Maybe it's psychological. [/QUOTE]
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General Tabletop Discussion
*Pathfinder & Starfinder
Why remove the Dodge feat, but add "marks"?
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