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<blockquote data-quote="ThoughtBubble" data-source="post: 1555808" data-attributes="member: 9723"><p>Please tell me you're not serious?</p><p>Please tell me you're kidding?</p><p>At least tell me that you're well aware you're exaggerating.</p><p></p><p>(insert derrogitory phrase disguised as making a point here)</p><p></p><p>If your character is just a playing piece, it's either a choice made by the people involved, or a failure of both the DM and the players. Not the game. The game may ASSIST in such a thing, but it's not the cause. A poor craftsman blames his tools. Everyone has a responsibility to help with the game, and that includes playing the right game and the right style. Right, however, is up to definition.</p><p></p><p>And taking one to several steps back is in fact the most common and easiest to do defensive manuver available. It's not breaking off of combat, it's moving back. The difference should be noticable. Now, say, if you wanted to find out why chugging a potion doesn't take multiple rounds, then I might agree with you.</p><p></p><p>Anyway, your problems sound mostly like you're involved with a group of players who don't agree with your style. Either that or I've just successfully been trolled.</p><p></p><p>Anyway, I second the idea that video games are changing the way we look at RPGs, or rather, that they're bringing more of an audience into them, and as RPGs become closer to mainstream, people who dont 'get' what you're talking about will become more evident.</p><p></p><p>Anyway, if anyone would like to turn this into a relevant discussion about how to encourage people away from this sort of behavior, I'm up for it. But I'm really about sick of people saying "Everyone's playing the game wrong."</p><p></p><p>Guess I'm just stupid for looking at the topic.</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 1555808, member: 9723"] Please tell me you're not serious? Please tell me you're kidding? At least tell me that you're well aware you're exaggerating. (insert derrogitory phrase disguised as making a point here) If your character is just a playing piece, it's either a choice made by the people involved, or a failure of both the DM and the players. Not the game. The game may ASSIST in such a thing, but it's not the cause. A poor craftsman blames his tools. Everyone has a responsibility to help with the game, and that includes playing the right game and the right style. Right, however, is up to definition. And taking one to several steps back is in fact the most common and easiest to do defensive manuver available. It's not breaking off of combat, it's moving back. The difference should be noticable. Now, say, if you wanted to find out why chugging a potion doesn't take multiple rounds, then I might agree with you. Anyway, your problems sound mostly like you're involved with a group of players who don't agree with your style. Either that or I've just successfully been trolled. Anyway, I second the idea that video games are changing the way we look at RPGs, or rather, that they're bringing more of an audience into them, and as RPGs become closer to mainstream, people who dont 'get' what you're talking about will become more evident. Anyway, if anyone would like to turn this into a relevant discussion about how to encourage people away from this sort of behavior, I'm up for it. But I'm really about sick of people saying "Everyone's playing the game wrong." Guess I'm just stupid for looking at the topic. [/QUOTE]
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