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<blockquote data-quote="I'm A Banana" data-source="post: 1559762" data-attributes="member: 2067"><p>You know you can't <em>force</em> excitement. Some folks love roller coasters, others hate them with a passion. Some adore Monopoly, I find it dull as all get out. Some people get really excited being an imaginary Billy Badass once a week. I'm one of 'em. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But you can't <em>make</em> people get exicted about that, no matter what kind of system you use.</p><p> </p><p> </p><p>No, I do let in anyone who wishes to participate, and it'd be business suicide for D&D to do otherwise. Anyone who wants to play D&D is free to do it, from me to my half-asian sorority munchkin powergamer to the captain of the football squad and his bimbo girlfriend that got me into it to the nerdy hacker kid, the left-wing lunatic, and the goodie two-shoes Catholic school boy we played with. Heck, even people I don't play with are free to -- those who like a bit more dramatics in their game, like Bendris Noulg, those who manufacture their own world just using D&D rules as a base, like Barsoomcore, those whose adventures may win pulitzers, like Piratecat, or those who slaughter so many mooks they use the swarm rules for mobs, like Hong. </p><p> </p><p>It's a game that anyone who wishes to play (and who can stand to be in a room for 4+ hours imagining themselves to be a froofy little elf boy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) should be able to play. Admittedly, not every group is for every person, but that showcases the versatility and flexibility of the D&D ruleset -- people like me and Bendris and Piratecat and Hong are all playing the same game, though we'd probably go mad in each others' campaigns. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1559762, member: 2067"] You know you can't [i]force[/i] excitement. Some folks love roller coasters, others hate them with a passion. Some adore Monopoly, I find it dull as all get out. Some people get really excited being an imaginary Billy Badass once a week. I'm one of 'em. :) But you can't [i]make[/i] people get exicted about that, no matter what kind of system you use. No, I do let in anyone who wishes to participate, and it'd be business suicide for D&D to do otherwise. Anyone who wants to play D&D is free to do it, from me to my half-asian sorority munchkin powergamer to the captain of the football squad and his bimbo girlfriend that got me into it to the nerdy hacker kid, the left-wing lunatic, and the goodie two-shoes Catholic school boy we played with. Heck, even people I don't play with are free to -- those who like a bit more dramatics in their game, like Bendris Noulg, those who manufacture their own world just using D&D rules as a base, like Barsoomcore, those whose adventures may win pulitzers, like Piratecat, or those who slaughter so many mooks they use the swarm rules for mobs, like Hong. It's a game that anyone who wishes to play (and who can stand to be in a room for 4+ hours imagining themselves to be a froofy little elf boy. ;)) should be able to play. Admittedly, not every group is for every person, but that showcases the versatility and flexibility of the D&D ruleset -- people like me and Bendris and Piratecat and Hong are all playing the same game, though we'd probably go mad in each others' campaigns. :) [/QUOTE]
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