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Why should I allow Multiclassing ?
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<blockquote data-quote="steeldragons" data-source="post: 6462534" data-attributes="member: 92511"><p>Sure I can imagine any of those things...why do any of these examples mandate Multiclassing?...other than to get the bells and whistles.</p><p></p><p>"I found god, so now I get cleric spells, right?" No. Now you're a grizzled veteran with a new found devotion and faith. That's great! Cool character idea/development. Run with it. I need to grant you divine spells for you to play a faithful PC? No, sir, I do not. Maybe, if you do it for a while, I might bring that in waaaay down the line. But if every faithful peasant praying to a deity was granted spells...? Well, might be an interesting world...but not one I would run.</p><p></p><p>Your "tinker" in DL...same thing. So learn some stuff about high sorcery. Maybe you get some bonus to arcana checks...or magical history, recognizing/deciphering magic writings or whatever...but I see no reason this idea equates "the DM has to allow me to function as a member of this different class" because someone has a thought for their character.</p><p></p><p>If you're doing it for "character" reasons, and I fully endorse and support those that do, then <em>play the character</em>. Otherwise, as I state above, anything like this is just justifications for "gimme these other/moar powers."</p><p></p><p>So, no. Your examples, while I am sure make for interesting characters, do not say anything that leads me to "ergo, allow multi-classing."</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6462534, member: 92511"] Sure I can imagine any of those things...why do any of these examples mandate Multiclassing?...other than to get the bells and whistles. "I found god, so now I get cleric spells, right?" No. Now you're a grizzled veteran with a new found devotion and faith. That's great! Cool character idea/development. Run with it. I need to grant you divine spells for you to play a faithful PC? No, sir, I do not. Maybe, if you do it for a while, I might bring that in waaaay down the line. But if every faithful peasant praying to a deity was granted spells...? Well, might be an interesting world...but not one I would run. Your "tinker" in DL...same thing. So learn some stuff about high sorcery. Maybe you get some bonus to arcana checks...or magical history, recognizing/deciphering magic writings or whatever...but I see no reason this idea equates "the DM has to allow me to function as a member of this different class" because someone has a thought for their character. If you're doing it for "character" reasons, and I fully endorse and support those that do, then [I]play the character[/I]. Otherwise, as I state above, anything like this is just justifications for "gimme these other/moar powers." So, no. Your examples, while I am sure make for interesting characters, do not say anything that leads me to "ergo, allow multi-classing." [/QUOTE]
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