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Why should I allow Multiclassing ?
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<blockquote data-quote="steeldragons" data-source="post: 6462954" data-attributes="member: 92511"><p>Someone, and I'm sorry i can't find it now in the thread, but it was something about a disconnect between 3+e multiclassing and pre-3e multiclassing and how the one creates an "illusion" of something...which I wanted to joke must be at least <em>Spectral Force</em> if not <em>Shadow Monsters,</em> because I feel the illusion is, at least partially, real. [failed my save?] </p><p></p><p>But there is a degree of disconnect, and/or to expand on the thought [or what I took as the thought it was making], between players who have used and accepted the 3+e mode of MC and enjoy that and those, like myself, that didn't. Pre-3e and Post-3e are two completely different ways of approaching Multiclassing.</p><p></p><p>We simply will not agree on what is/isn't justified via multiclassing or necessary for multi-classing or why MC should/must be allowed, etc... That's not "good/bad/indifferent" or anyone's fault. It just is. </p><p></p><p>There are characters that can be MCed. Of course. I've certainly created and played my fair share...pre-3e. But with the classes and subclasses and backgrounds, and optional feats if you want, way 5e is constructed <em>plus</em> the additional concept options that all of those can be opened up to via roleplay, there is no real argument beyond "but I want" to warrant making MC necessary in play. Thankfully, it is optional. </p><p></p><p>There always will be "other" characters or types of characters one can create/play. That, for me, is not an argument to permit MCing when there are the myriad array of options which you CAN play with, without MCing in the game at all.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6462954, member: 92511"] Someone, and I'm sorry i can't find it now in the thread, but it was something about a disconnect between 3+e multiclassing and pre-3e multiclassing and how the one creates an "illusion" of something...which I wanted to joke must be at least [I]Spectral Force[/I] if not [I]Shadow Monsters,[/I] because I feel the illusion is, at least partially, real. [failed my save?] But there is a degree of disconnect, and/or to expand on the thought [or what I took as the thought it was making], between players who have used and accepted the 3+e mode of MC and enjoy that and those, like myself, that didn't. Pre-3e and Post-3e are two completely different ways of approaching Multiclassing. We simply will not agree on what is/isn't justified via multiclassing or necessary for multi-classing or why MC should/must be allowed, etc... That's not "good/bad/indifferent" or anyone's fault. It just is. There are characters that can be MCed. Of course. I've certainly created and played my fair share...pre-3e. But with the classes and subclasses and backgrounds, and optional feats if you want, way 5e is constructed [I]plus[/I] the additional concept options that all of those can be opened up to via roleplay, there is no real argument beyond "but I want" to warrant making MC necessary in play. Thankfully, it is optional. There always will be "other" characters or types of characters one can create/play. That, for me, is not an argument to permit MCing when there are the myriad array of options which you CAN play with, without MCing in the game at all. [/QUOTE]
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