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Why should I allow Multiclassing ?
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<blockquote data-quote="Moorcrys" data-source="post: 6463251" data-attributes="member: 7814"><p>I actually think there's a fair amount of hyperbole being thrown back and forth that tends to inflame an otherwise interesting and reasonable discussion. ;-)</p><p></p><p>In most games I've been in, and certainly those I've run, the rules are made clear before character creation. That way you know the guidelines before you create your character. I haven't been around many DMs who wait for you work your way through the character creation process and then say 'nah'. They don't tend to DM for very long.</p><p></p><p>And really, all of the talk on message boards aside, it's usually a dialogue when you're playing a game like this, isn't it? In my games I say in general no multiclassing, but if someone has an interesting character concept involving multiclassing that works in the campaign world and we worked out something fun with the character story, I'd certainly be willing to entertain that idea.</p></blockquote><p></p>
[QUOTE="Moorcrys, post: 6463251, member: 7814"] I actually think there's a fair amount of hyperbole being thrown back and forth that tends to inflame an otherwise interesting and reasonable discussion. ;-) In most games I've been in, and certainly those I've run, the rules are made clear before character creation. That way you know the guidelines before you create your character. I haven't been around many DMs who wait for you work your way through the character creation process and then say 'nah'. They don't tend to DM for very long. And really, all of the talk on message boards aside, it's usually a dialogue when you're playing a game like this, isn't it? In my games I say in general no multiclassing, but if someone has an interesting character concept involving multiclassing that works in the campaign world and we worked out something fun with the character story, I'd certainly be willing to entertain that idea. [/QUOTE]
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Why should I allow Multiclassing ?
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