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Why should I allow Multiclassing ?
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<blockquote data-quote="Ahrimon" data-source="post: 6463978" data-attributes="member: 12630"><p>When people say that they are concerned about a character not pulling his weight the first thing that comes to mind is that it's a group problem of people that want their characters to be finely tuned machines. Or more confrontationally "mor powerz!" I'll never understand why people insist that character X takes feat Y because it's 2.342134% more powerful that feat Z.</p><p></p><p>I love that 5e is more like 2e in that characters of varying ability all play well together. So what if my bard can't do 1/2 the damage that the cleric does. So what if my wizard illusionist doesn't cast sleep all the time. If we're all contributing and we're all having fun it doesn't matter.</p><p></p><p>I have no problems with the multiclass rules as they are, but I would like to see more options for mixing the class abilities to create a more custom character. I don't think that multiclass characters are going to be more or less powerful to any significant degree than any single class character can. What's next, should we ban feats because someone who is taking a feat obviously wants (and I quote) "kewl powerz!" over someone who doesn't? Maybe we should ban backgrounds too. That's just another source of "kewl powerz!". For those that say "because the player wants it" I suppose you also force your DM's to re-do their campaign for magic items when they didn't want to include them because "the player wants it". Heaven (pun intended) forbid that the DM creates a custom pantheon when a player wants to play a worshiper of deity X from the PHB.</p><p></p><p>If a DM chooses to not use the optional rules of feats or multi-classing, then I have no issues with it. I'll make a fun character and have fun playing with the game. It's the DM's prerogative for the game he's putting together. If, as a player, you don't like that set up you can talk to the DM and the others and see if you can find a middle ground, and if not. Your have to choose to accept it or find a different game.</p><p></p><p>Personally I think there's a lot of entitlement coming out from both sides, but I think it's stemming from some stubbornness to prove to the other side that they're right. Give it up. We can all play the game they way we want. Give the OP some information and options. Don't attack to the other side just for having a different opinion of what is fun.</p></blockquote><p></p>
[QUOTE="Ahrimon, post: 6463978, member: 12630"] When people say that they are concerned about a character not pulling his weight the first thing that comes to mind is that it's a group problem of people that want their characters to be finely tuned machines. Or more confrontationally "mor powerz!" I'll never understand why people insist that character X takes feat Y because it's 2.342134% more powerful that feat Z. I love that 5e is more like 2e in that characters of varying ability all play well together. So what if my bard can't do 1/2 the damage that the cleric does. So what if my wizard illusionist doesn't cast sleep all the time. If we're all contributing and we're all having fun it doesn't matter. I have no problems with the multiclass rules as they are, but I would like to see more options for mixing the class abilities to create a more custom character. I don't think that multiclass characters are going to be more or less powerful to any significant degree than any single class character can. What's next, should we ban feats because someone who is taking a feat obviously wants (and I quote) "kewl powerz!" over someone who doesn't? Maybe we should ban backgrounds too. That's just another source of "kewl powerz!". For those that say "because the player wants it" I suppose you also force your DM's to re-do their campaign for magic items when they didn't want to include them because "the player wants it". Heaven (pun intended) forbid that the DM creates a custom pantheon when a player wants to play a worshiper of deity X from the PHB. If a DM chooses to not use the optional rules of feats or multi-classing, then I have no issues with it. I'll make a fun character and have fun playing with the game. It's the DM's prerogative for the game he's putting together. If, as a player, you don't like that set up you can talk to the DM and the others and see if you can find a middle ground, and if not. Your have to choose to accept it or find a different game. Personally I think there's a lot of entitlement coming out from both sides, but I think it's stemming from some stubbornness to prove to the other side that they're right. Give it up. We can all play the game they way we want. Give the OP some information and options. Don't attack to the other side just for having a different opinion of what is fun. [/QUOTE]
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