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Why should I allow Multiclassing ?
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<blockquote data-quote="Hussar" data-source="post: 6464291" data-attributes="member: 22779"><p>Why tell them anything? They cannot multi class at first level anyway, so, you're going to get at least one or two sessions before MCing comes up as an option regardless of anything else. It's not unreasonable to think that people will figure out the basics of MCing after six or eight hours of play. It's not like 5e is that complicated. And, let's not forget, that anyone with even a modicum of experience in video games will get MC'ing right out of the box. Lots of games allow that sort of hybridization. </p><p></p><p>It's not like MCing is going to massively overpower or gibble a character by and large. It might be a bit more situationally powerful or weaker, but, overall, it shouldn't be a big deal. With younger players, you're not going to see the twink builds that are an issue, I wouldn't think. So, again, where's the problem? We had multiclass characters when we were tweens playing AD&D and didn't have a major issue with it. Why think that it will be such a huge problem now?</p></blockquote><p></p>
[QUOTE="Hussar, post: 6464291, member: 22779"] Why tell them anything? They cannot multi class at first level anyway, so, you're going to get at least one or two sessions before MCing comes up as an option regardless of anything else. It's not unreasonable to think that people will figure out the basics of MCing after six or eight hours of play. It's not like 5e is that complicated. And, let's not forget, that anyone with even a modicum of experience in video games will get MC'ing right out of the box. Lots of games allow that sort of hybridization. It's not like MCing is going to massively overpower or gibble a character by and large. It might be a bit more situationally powerful or weaker, but, overall, it shouldn't be a big deal. With younger players, you're not going to see the twink builds that are an issue, I wouldn't think. So, again, where's the problem? We had multiclass characters when we were tweens playing AD&D and didn't have a major issue with it. Why think that it will be such a huge problem now? [/QUOTE]
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