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Why should I care about the FLGS?
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<blockquote data-quote="Najo" data-source="post: 1629371" data-attributes="member: 9959"><p><strong>Please read - Why you should support FLGS</strong></p><p></p><p>To those who don't support FLGS,</p><p></p><p>The number one reason to support FLGS is that the ecology of gaming depends on them. </p><p></p><p>Roleplaying is an activity that on its own, is mostly played with friends and can survive the easiest without retail support. But thats failing to look at the big picture.</p><p></p><p>Other games, like Magic:the Gathering or Warhammer, do need a community to offer people to play with. They simply would dwindle away and die without tournament and league support. This is a fact that both WOTC and GW have identified, and go to lengths to encourage.</p><p></p><p>Marketing surveys have shown that gamers typically move between games when they get burned out on playing one. Sometimes they stay with the same system (d20), sometimes they move to another role playing game, sometimes they move onto a different hobby game altogether. Most dedicated gamers play two hobby games (such as D&D and magic, or Warhammer)</p><p></p><p>When you start playing a role playing game, and you put your group together, pulling from the best canidates who can play at the same day and time, and who have a good synergy together. How often are these people you met playing something other than a roleplaying game? </p><p></p><p>Gaming is supported by games like Magic and Warhammer, and those games need the community a good game store can provide. Role playing games would indirectly suffer from the loss of these stores. Without game distributors and stores, many of the secondary games and products from start up publsihers lose their ability to be distributed. Literaly, we would be left with D&D, Magic and Warhammer, and those would suffer somewhat by the loss of players having a centralized location to play face to face. </p><p></p><p>I personally feel that it is important to keep gaming strong in our communities, we are already a small minority as it is, and without FLGS gaming is forced out of the public awareness and back into small groups of friends that play in their living rooms. Altough most rpgs are done like this, the difference is the ability for hobby games to recruit new players is ruined.</p><p></p><p>Seriousily take the time to think this through from the overall ecology of our hobby, and not your own immediate paradigm. Think about how the revenue stream flows through our industry and supports the retailers, distributors, and game manufacturers that make our products. Think about what online purchases does for the hobby and then how a FLGS does for the hobby. </p><p></p><p>Do you think that kids playing Pokemon started playing magic because of a online store, or because of a FLGS. Do you think that someone buying heroclix who got turned on to Warhammer, and then started painting miniatures and that got them into D&D, did all that through amazon, or did he see those games at a game store. How many of you, get turned onto the products we play because of a game store and then go purchase the product on-line somewhere? Would you have played that game, if it wasn't for a game store. Would your friend? Without game stores, would gaming have gotten to where it is? Would the public attitude towards gaming be as positive as it is?</p><p></p><p>If we want gaming to survive we need to support the people who help it grow and survive. Not a place like Walmart who wants to censor music and magazines and thinks D&D is the work of the devil. Your $10 you save, is costing you more than you think...</p><p></p><p>Thank you for listening,</p><p></p><p>Nate</p></blockquote><p></p>
[QUOTE="Najo, post: 1629371, member: 9959"] [b]Please read - Why you should support FLGS[/b] To those who don't support FLGS, The number one reason to support FLGS is that the ecology of gaming depends on them. Roleplaying is an activity that on its own, is mostly played with friends and can survive the easiest without retail support. But thats failing to look at the big picture. Other games, like Magic:the Gathering or Warhammer, do need a community to offer people to play with. They simply would dwindle away and die without tournament and league support. This is a fact that both WOTC and GW have identified, and go to lengths to encourage. Marketing surveys have shown that gamers typically move between games when they get burned out on playing one. Sometimes they stay with the same system (d20), sometimes they move to another role playing game, sometimes they move onto a different hobby game altogether. Most dedicated gamers play two hobby games (such as D&D and magic, or Warhammer) When you start playing a role playing game, and you put your group together, pulling from the best canidates who can play at the same day and time, and who have a good synergy together. How often are these people you met playing something other than a roleplaying game? Gaming is supported by games like Magic and Warhammer, and those games need the community a good game store can provide. Role playing games would indirectly suffer from the loss of these stores. Without game distributors and stores, many of the secondary games and products from start up publsihers lose their ability to be distributed. Literaly, we would be left with D&D, Magic and Warhammer, and those would suffer somewhat by the loss of players having a centralized location to play face to face. I personally feel that it is important to keep gaming strong in our communities, we are already a small minority as it is, and without FLGS gaming is forced out of the public awareness and back into small groups of friends that play in their living rooms. Altough most rpgs are done like this, the difference is the ability for hobby games to recruit new players is ruined. Seriousily take the time to think this through from the overall ecology of our hobby, and not your own immediate paradigm. Think about how the revenue stream flows through our industry and supports the retailers, distributors, and game manufacturers that make our products. Think about what online purchases does for the hobby and then how a FLGS does for the hobby. Do you think that kids playing Pokemon started playing magic because of a online store, or because of a FLGS. Do you think that someone buying heroclix who got turned on to Warhammer, and then started painting miniatures and that got them into D&D, did all that through amazon, or did he see those games at a game store. How many of you, get turned onto the products we play because of a game store and then go purchase the product on-line somewhere? Would you have played that game, if it wasn't for a game store. Would your friend? Without game stores, would gaming have gotten to where it is? Would the public attitude towards gaming be as positive as it is? If we want gaming to survive we need to support the people who help it grow and survive. Not a place like Walmart who wants to censor music and magazines and thinks D&D is the work of the devil. Your $10 you save, is costing you more than you think... Thank you for listening, Nate [/QUOTE]
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